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Steam News24 January 20265mo ago

To The Mountain

The new level update is here! Welcome to the mountain, as well as a few other changes and fixes. New New level, 2 new guns, 1 new attachment, 1 new melee weapon, and 3 new capes. New mod slots on all heavy weapons.

In this update3

Full notes

Full Knights In A Different SpaceTime update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions3 changes0 removals
  • Gameplay
  • Workshop
  • Fixes
  • Performance
addedThe new level update is here! Welcome to the mountain, as well as a few other changes and fixes.
addedNewNew level, 2 new guns, 1 new attachment, 1 new melee weapon, and 3 new capes.
addedNewNew mod slots on all heavy weapons.
addedNewNew indicator above the gold knight for when new dialogue is available.
changedChangesBuffed heavy sword, hammer, and heavy axe swing speeds.
addedChangesAdded visual aid to tutorial end tips.

Knights In A Different SpaceTime changes

addedThe new level update is here! Welcome to the mountain, as well as a few other changes and fixes.
addedNew level, 2 new guns, 1 new attachment, 1 new melee weapon, and 3 new capes.
addedNew mod slots on all heavy weapons.
addedNew indicator above the gold knight for when new dialogue is available.
changedBuffed heavy sword, hammer, and heavy axe swing speeds.

The new level update is here! Welcome to the mountain, as well as a few other changes and fixes.

New

  • New level, 2 new guns, 1 new attachment, 1 new melee weapon, and 3 new capes.

  • New mod slots on all heavy weapons.

  • New indicator above the gold knight for when new dialogue is available.

Changes

  • Buffed the minigun.

  • Buffed heavy sword, hammer, and heavy axe swing speeds.

  • Buffed the laser cannon a little.

  • Made the end of level 7 a little easier.

  • Nerfed minigunner, shotgunner, and aliens a little.

  • Added visual aid to tutorial end tips.

  • Changed breakable rock colour on level 5.

Fixes

  • Toned down the effects on speed walk a LOT.

  • Fixed some descriptions getting cut off.

  • Fixed an issue with not being able to aim well under trees.

  • Fixed a checkpoint issue on level 7.

  • Added safeguards to hopefully prevent an issue with tips not pausing/closing properly.

  • Made a few performance optimizations.

  • Fixed the developers sanity... jk not really.

Well it unfortunately took longer to get this update out than I had originally hoped, but now that it's here I can give you an update on the future. Right now I plan to add one more final level with boss fight and the usual content. While I had hoped to have it out by the end of January, it's a little late now, so we're shooting for the end of February at the latest. Stay tuned!

Source

Steam News / 24 January 2026

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