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Steam News25 November 20257mo ago

Launch Date and Updated Roadmap

Hey Everyone, I'm excited to announce, that the official launch date for Knights In A Different SpaceTime is Dec 4, 2025! It's been a long time in development, but we're finally almost there.

In this update1

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Full Knights In A Different SpaceTime update

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Hey Everyone,

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Compatibility
addedRoadmapRight now I plan to launch the game as a full release with 8 levels, 2 boss fights, and lots of weapons and attachments. And I plan to add more soon. Level 9 will come out a few weeks after launch, followed by the final level 10 and the final boss fight sometime by late January hopefully.
changedRoadmapIt's been a long time coming and way too long a dev cycle, but I'm really happy were almost there. As my first full commercial project, there were a ton of mistakes and things I wish I'd done better, but it's been a fantastic learning experience, and I really appreciate you all; especially the fantastic beta testers, who suffered through all the bugs, so you don't have to. Thank you.

Knights In A Different SpaceTime changes

addedRight now I plan to launch the game as a full release with 8 levels, 2 boss fights, and lots of weapons and attachments. And I plan to add more soon. Level 9 will come out a few weeks after launch, followed by the final level 10 and the final boss fight sometime by late January hopefully.
changedIt's been a long time coming and way too long a dev cycle, but I'm really happy were almost there. As my first full commercial project, there were a ton of mistakes and things I wish I'd done better, but it's been a fantastic learning experience, and I really appreciate you all; especially the fantastic beta testers, who suffered through all the bugs, so you don't have to. Thank you.

I'm excited to announce, that the official launch date for Knights In A Different SpaceTime is Dec 4, 2025! It's been a long time in development, but we're finally almost there.

Roadmap

So what will be in the launch, and what will be coming after launch?

Right now I plan to launch the game as a full release with 8 levels, 2 boss fights, and lots of weapons and attachments. And I plan to add more soon. Level 9 will come out a few weeks after launch, followed by the final level 10 and the final boss fight sometime by late January hopefully.

I plan to keep up on bug fixing and taking in player feedback after that, but that will be the brunt of the main updates I plan to release for the game. Though I may do a few other fun things here or there.

It's been a long time coming and way too long a dev cycle, but I'm really happy were almost there. As my first full commercial project, there were a ton of mistakes and things I wish I'd done better, but it's been a fantastic learning experience, and I really appreciate you all; especially the fantastic beta testers, who suffered through all the bugs, so you don't have to. Thank you.

I hope you enjoy the full release when it comes, and thank you for your support!

Source

Steam News / 25 November 2025

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