Full notes
Full Knights End update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- Fixes
- Server
- Compatibility
Cosmetics
added 3 new wearable helmets
fixed orientation of quest shield on hotbar
Enemies
tweaked enemy pathing behavior
increased crawler health
fixed followers sometimes stabbing through walls
Merchant
fixed merchant not always having light on when open
fixed items bought by server host not being equippable by other players
Quests
fix for certain quest items being able to complete more stages than they should
Environment
added colored cornhole balls to gatehouse for playing cornhole
added more signs pointing to the castle
tweaked random spawners for health potions, health mushrooms, etc.
tweaks to fix players getting trapped inside gatehouse
fixed cauldron not resetting on the next day, if used outside of quest
Core Game
set default lobby size to 8
changed default backend to DX11 for wider compatibility, will add back option for DX12 soon
Source
Changelog.gg summarizes and formats this update. How we read updates.
