KING's RAID
Steam News 13 May 20268d ago

šŸ“¢Developer Note – Unique Weapon Awakening System Improvements

Hello, this is the King’s Raid Development Team. Before going into the details, we would like to share that the development team plans to continue communicating our thoughts and future improvement plans regarding 2nd CB…

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Hello, this is the King’s Raid Development Team.

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  • Gameplay
  • Balance
changedDuring the 2nd CBT, many players shared their concerns regarding the 15-Star Unique Weapon Awakening system.
changedWe received a great deal of detailed feedback and criticism from various perspectives, including concerns about the balance between offensive and defensive stats, as well as the widening gap caused by higher Awakening levels. The development team has spent a significant amount of time discussing these concerns internally.
changedPreviously, during the 2nd CBT, we shared several planned improvements to the Unique Weapon Awakening system through a Developer Note, including adjusted success rates, material changes, and the removal of Awakening downgrade penalties.
changedAt official launch, Unique Weapons can only be awakened up to 5-Star. Additional Awakening levels will be unlocked over time alongside future content updates and balance plans.
changedWe are also planning to apply the same Awakening tier unlock system to all four armor pieces. We are currently reviewing enhancement difficulty and material consumption in detail, and will share more information once the overall combat balance has been finalized.
changedPlease share your thoughts on these changes to the Unique Weapon Awakening system in the comments below. Your feedback will continue to play an important role as we prepare for the official launch.

Before going into the details, we would like to share that the development team plans to continue communicating our thoughts and future improvement plans regarding 2nd CBT feedback through our official community channels. We greatly appreciate your continued interest and support.

During the 2nd CBT, many players shared their concerns regarding the 15-Star Unique Weapon Awakening system.

We received a great deal of detailed feedback and criticism from various perspectives, including concerns about the balance between offensive and defensive stats, as well as the widening gap caused by higher Awakening levels. The development team has spent a significant amount of time discussing these concerns internally.

Previously, during the 2nd CBT, we shared several planned improvements to the Unique Weapon Awakening system through a Developer Note, including adjusted success rates, material changes, and the removal of Awakening downgrade penalties.

Based on ongoing player feedback, we’ve decided to further adjust the system by limiting the maximum Awakening level available and unlocking higher tiers progressively through future content updates.

At official launch, Unique Weapons can only be awakened up to 5-Star. Additional Awakening levels will be unlocked over time alongside future content updates and balance plans.

We are also planning to apply the same Awakening tier unlock system to all four armor pieces. We are currently reviewing enhancement difficulty and material consumption in detail, and will share more information once the overall combat balance has been finalized.

Please share your thoughts on these changes to the Unique Weapon Awakening system in the comments below. Your feedback will continue to play an important role as we prepare for the official launch.

Thank you.

Source

Steam News / 13 May 2026

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