HomeGamesUpdatesPricingMethodology
Steam News11 May 20251y ago

A word about development

Hello everyone! You may have noticed a pause in updates over the last few weeks. After the Early Access release, I needed to take a breather.

Full notes

Full King's Keeper update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedThat said, development didn't come to a complete standstill. I took the opportunity to do a major refactoring of the code, to lay a more solid foundation for future updates. This fundamental work was essential to be able to integrate new functionalities more efficiently in the weeks to come.

King's Keeper changes

addedThat said, development didn't come to a complete standstill. I took the opportunity to do a major refactoring of the code, to lay a more solid foundation for future updates. This fundamental work was essential to be able to integrate new functionalities more efficiently in the weeks to come.

You may have noticed a pause in updates over the last few weeks. After the Early Access release, I needed to take a breather. The Early Access launch was intense and exhausting, and I needed to take this short break.

That said, development didn't come to a complete standstill. I took the opportunity to do a major refactoring of the code, to lay a more solid foundation for future updates. This fundamental work was essential to be able to integrate new functionalities more efficiently in the weeks to come.

From now on, I'll be updating on a regular basis: you can expect an update every week, or every two weeks for larger features.

Thanks again for your support and patience! 🙏

Source

Steam News / 11 May 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.