Full notes
Full King's Devotion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Events
- Store
- Balance
- Gameplay
Bugs Fixed:
Chasing Artifacts desync should be fixed
Can quit out of a replay that has ended
Rewards received in the mail will fits its content and display the correct date
Presets use the correct layout (technically fixed last patch)
Arena Store prices adjusted
Balancing:
Benaiah
Benaiah was proving a bit too strong against teams that don’t Inflict any Debuffs. These changes should help resolve that.
PA, Relief Effort, Damage increased to 135%, up from 125%, changed “Healthiest Ally” to “Healthiest Adjacent Dohoda Human Ally”, and reduced the Taunt Duration to 3, down from 4.
Leadership, General of the Third Army, now only grants Heal Overtime to Dohoda Human Allies and the stacks has been reduced to 2, down from 3.
Momentum Damage Rate increased to 0.8, up from 0.7.
Base Endurance reduced to 19, down from 20.25
Benaiah no longer has the Noble tag.
Royal Guard
This change is to help with balancing right now, but also in preparation for future Units.
PA, Royal Stand, Duration increase requirement changed from “Human Ally” to “Noble Ally”.
Source
Changelog.gg summarizes and formats this update. How we read updates.
