Full notes
Full KingForge update
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Repeated intro
Hello, Lords!
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
KingForge changes
New Features
Added an underground darkness system. * Added a new visual feedback effect that plays when an animal is tamed. * Added a new bandit type. * Guards can now use bows and arrows and fight enemies from atop walls. * Added a white wool bed. * Tree leaves now automatically disappear when the last connected log is destroyed. * Players who want to collect resources such as saplings, plums, and apples can now break leaves without cutting down the tree.
AI and Gameplay Improvements
Improved NPC AI to handle obstacles in the outside world more effectively. * Improved NPC pathfinding. * Improved miner AI. * Improved baker AI. * Improved blacksmith AI. * Improved bandit AI. * Improved the visual damage effect for NPCs. * Improved NPC tool and inventory behaviour when changing jobs.
Lighting and Visual Improvements
Fixed lighting issues in dark areas. * Closed windows and doors no longer allow light to pass through. Light can now enter interiors only when they are opened. * Improved lighting quality. * Improved shadow quality. * Fixed excessive glow issues affecting NPCs.
User Interface Improvements
Fixed interface border issues at high screen resolutions. * Fixed the threat level indicator in the kingdom military panel. * Fixed stair icons.
Bug Fixes
Fixed chunk refresh issues that could occur when breaking blocks. * Fixed an issue that caused straw beds to appear as stone beds. * Fixed visual issues affecting workbench blocks. * Fixed an issue that caused the missing housing notification icon to remain visible after villagers were assigned to houses. * Fixed an issue that caused NPC tools and inventories to remain incorrectly unchanged when switching jobs. * Fixed an issue that caused bandits to spawn on trees.
Thank you for playing Kingforge and supporting its development throughout Early Access. More improvements, bug fixes, and gameplay updates will continue to arrive.
Together, we will build Kingforge!
Source
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