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Steam News12 July 20261mo ago

Early Access V0.1.2 Patch Notes

Hello, Lords! V0.1.2 focuses mainly on visual fixes, kingdom management improvements, save/load stability, production station fixes, and several gameplay improvements.

Full notes

Full KingForge update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Lords!

What changed

5 fixes1 addition3 changes0 removals
  • Performance
  • Gameplay
  • Fixes
changedV0.1.2 focuses mainly on visual fixes, kingdom management improvements, save/load stability, production station fixes, and several gameplay improvements. This update also introduces upside-down stair placement and allows fired arrows to be collected from the world.
changedBuilding & Placement Improvements
addedUpside-down stair placement has been added. * Stairs can now be placed in an inverted orientation, allowing for more flexible building designs.
fixedFired arrows can now be collected from the world. * Fixed a visual issue that caused white gaps to appear between held item icons.
fixedFixed an issue where the NPC daily food ration slider in the Kingdom Menu could sometimes become unresponsive or impossible to adjust. * Fixed panel-related issues that could occur while entering a new name for a villager. * Miner behavior has been improved.
fixedFixed an issue that could sometimes cause items to disappear while using cooking stations and smelters. * Improved item processing reliability in production stations.

KingForge changes

changedV0.1.2 focuses mainly on visual fixes, kingdom management improvements, save/load stability, production station fixes, and several gameplay improvements. This update also introduces upside-down stair placement and allows fired arrows to be collected from the world.
changedBuilding & Placement Improvements
addedUpside-down stair placement has been added. * Stairs can now be placed in an inverted orientation, allowing for more flexible building designs.
fixedFired arrows can now be collected from the world. * Fixed a visual issue that caused white gaps to appear between held item icons.
fixedFixed an issue where the NPC daily food ration slider in the Kingdom Menu could sometimes become unresponsive or impossible to adjust. * Fixed panel-related issues that could occur while entering a new name for a villager. * Miner behavior has been improved.

V0.1.2 focuses mainly on visual fixes, kingdom management improvements, save/load stability, production station fixes, and several gameplay improvements. This update also introduces upside-down stair placement and allows fired arrows to be collected from the world.

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Building & Placement Improvements

  • Upside-down stair placement has been added. * Stairs can now be placed in an inverted orientation, allowing for more flexible building designs.

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Items & World Interaction

  • Fired arrows can now be collected from the world. * Fixed a visual issue that caused white gaps to appear between held item icons.

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Kingdom Menu & NPC Fixes

  • Fixed an issue where the NPC daily food ration slider in the Kingdom Menu could sometimes become unresponsive or impossible to adjust. * Fixed panel-related issues that could occur while entering a new name for a villager. * Miner behavior has been improved.

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Production Station Fixes

  • Fixed an issue that could sometimes cause items to disappear while using cooking stations and smelters. * Improved item processing reliability in production stations.

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Save & Load Fixes

  • Fixed an issue where the kingdom flag icon and colors could reset after loading a saved game.

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Visual & Lighting Fixes

  • Fixed an issue that prevented shadows from appearing correctly in the world. * Fixed an issue that caused sand blocks to appear excessively bright or reflective.

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Thank you for playing and supporting the Early Access development. More improvements, fixes, and gameplay updates are on the way.

We will build Kingforge together!

Source

Steam News / 12 July 2026

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