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Steam News9 August 20187y ago

Kingdoms Of Marazia: 8/8/18 Patch Notes

Added feedback upon entering the world, will give information about why it didn't work. Rewrote pathfinding (moving calculations from the client to the server) allowing much smarter pathfinding.

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Full Kingdoms Of Marazia: Classic update

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What changed

0 fixes1 addition0 changes0 removals
  • Server
addedAdded feedback upon entering the world, will give information about why it didn't work. Rewrote pathfinding (moving calculations from the client to the server) allowing much smarter pathfinding. Fixing bug causing buildings to sometimes become movable. Fixed castles being unable to be attacked by warriors and archers at certain times.

Kingdoms Of Marazia: Classic changes

addedAdded feedback upon entering the world, will give information about why it didn't work. Rewrote pathfinding (moving calculations from the client to the server) allowing much smarter pathfinding. Fixing bug causing buildings to sometimes become movable. Fixed castles being unable to be attacked by warriors and archers at certain times.

Added feedback upon entering the world, will give information about why it didn't work. Rewrote pathfinding (moving calculations from the client to the server) allowing much smarter pathfinding. Fixing bug causing buildings to sometimes become movable. Fixed castles being unable to be attacked by warriors and archers at certain times.

Source

Steam News / 9 August 2018

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