Full notes
Full Kingdom Conquer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
Massive thank you to everybody who has joined in during Next Fest and have played the Demo for the first time! We've had a great turn out so far so let's keep the momentum going.
I wanted to give a quick overview at what the most immediate updates coming to the Demo will be to look forward to:
Overworld objectives and events - things that you want to conquer and control in order to better off your kingdom and ultimately be declared victorious.
Tile events - more excitement and danger in the build phase that makes your tiles feel more alive.
Enemy players - different rival factions with more personality and behavour types.
Combat - more variety in weapons and soldier types as well as more tactile commands.
Settler design - how they join your clan and how they will contribute overall.
I'll add these to the Demo as soon they're ready, so stay tuned for more updates. Skål!
Source
Changelog.gg summarizes and formats this update. How we read updates.
