Full notes
Full Kingdom Conquer update
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What changed
- Gameplay
Fixed some objects not being destroyed between tiles, resulting in wasted resources. - Settlers now correctly find other dwellings if their current one is destroyed. - Defending settlers now included in friendly unit count during defensive combats. - Enemy armies can no longer claim tiles if there is an opposing army on it. - Added item descriptions to production buildings control panels. - Fixed raiding wagon spawn location. - Overworld check for remaining army movement now excludes armies that have moved once. - Blocked VFX particles more obvious.
Source
Changelog.gg summarizes and formats this update. How we read updates.
