Full notes
Full Kingdom Conquer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Today's 1.1 update brings a major overhaul to the enemy behaviour in the overworld:
Enemy players are now able to target and fight each other in the overworld.
Enemy player armies now explore around the overworld, outside of their own kingdoms.
Enemy players now prioritise claiming tiles around their armies which means more spread out kingdoms and will no longer be trapped if on an island.
Fixed enemy players receiving an extra batch of settlers on their new tiles following their initial tile.
Wolf attacks are increased from a static 2 minute timer to a range of 3-5 minutes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
