Full notes
Full King 'n Knight update
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What changed
- Gameplay
- UI and audio
This patch balances the final boss. Animations have been added to prevent his attacks, changes have been made to reduce randomness.
Final Boss Balancing
Limits the distance between the clouds and the boss - Extends cloud life by 0.5sec - Increases the height difference between the clouds - Added a sound when the boss charges his laser - Added annimation for the head in 3rd phase - +10% life for the boss - Decreased laser speed from 10 to 9 - Changed timings in 3rd phase - Added a shooting annimation for electric demons - Electric demons disappear at the end of the 2nd phase - Electric demons are destroyed after 4 shots (6 before) - Fix the depth of the electric shots
Bug fixes - Fix a bug caused by an undeclared variable in some rare cases in online multiplayer.
Source
Changelog.gg summarizes and formats this update. How we read updates.
