Full notes
Full King 'n Knight update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Workshop
- Performance
- Balance
- Server
Hi everyone, Update 1.1 is here! It brings as main new features the translation of the game in several languages, custom heads and a lot of other changes.
The game is now available in Traditional Chinese, Japanese, French, Spanish and Turkish.
Three new items been added, the balancing of some points in the game has been revised, the swamp boss has a improved AI and the hammer has been redesigned.
An important optimization of the netcode has also been done, the multiplayer is now less prone to latency and time out.
A guide has been created so that you can create and import your custom heads.
Come and share your creation on the discord!
New features
Translation into several languages: Traditional Chinese, Japanese, French, Spanish and Turkish.
Customizable heads: Create and import your own heads for your heroes.
New items: Fireball spell, Chest search and Composite bow.
Changes to weapons and items
The statue spell makes it possible to no longer have a setback.
Potions and meats now have better gravity management and follow the platforms.
Potions can no longer be placed in the walls.
Redesign of the hammer and the large hammer.
The resurrection spell can now create a potion if all players are alive.
Resurrection spell price increase.
Vibration of the resurrected player's controller.
Changes to levels
Balancing the swamp boss.
Added an exit point at the black castle when you don't have all the stones.
Changes to menu and controls
Added "friends only" visibility option.
Addition of the "content" menu.
Redesign of the game launch countdown.
Impossible to pause the game when all players are dead.
Use of objects possible with LB / RB buttons.
Technical changes
Important optimization of the netcode.
Upgrade steam sdk version.
Upgrade to 64bits.
Upgrade Gamemaker Studio 2 version.
Modification of the game's windows icon.
Changing the location of backups.
Bag of gold synchronised online.
Moving the save files.
Bug Fixes
Fix animations of the totems on the customer side.
Fix some of the dialogue that disappeared too quickly.
Fix instant death when you take a hit while the character is hitting the ceiling.
Fix a crash in the link to chat menu.
Fix a crash on the world map related to the display of characters.
Fix a bug that makes it impossible to finish the level in multiplayer in very rare cases.
Thanks a lot to the translators:
Japanese: Diane Collard Traditional chinese : rhyme_, cs25432002 ,Asam Turkish: Kosgen
Source
Changelog.gg summarizes and formats this update. How we read updates.
