KIBORG
Steam News 1 July 202510mo ago

Good patch

šŸ› ļø Patch Notes A small patch focused on polishing Novak, Endless Mode, and overall balance. After this update, we’ll be shifting our focus to a larger content release — it’s going to take some time, but it’ll be worth…

Update log

Full KIBORG update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

11 fixes3 additions13 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • Maps
changedšŸ› ļø Patch Notes A small patch focused on polishing Novak, Endless Mode, and overall balance. After this update, we’ll be shifting our focus to a larger content release — it’s going to take some time, but it’ll be worth the wait. Stay tuned!
addedCharged attacks now have an orange trail on first-boss difficulty
fixedFixed an issue that allowed Novak to use second-phase attacks during phase one on difficulty level one
fixedFixed an issue that prevented the Charged Vertical Attack from being used at long range
changedUpdated visuals for the Charged Vertical Attack’s wave
changedBehavior and balance readjusted
Novak’s HP scaling per level reduced:300 to 200Fenrir’s Heart buffed – required kills to trigger effect reduced:5 to 3Spinner Mine damage reduced:30 to 20Healing slightly buffed:3/4/5/6% to 4/5/6/7%

šŸ› ļø Patch Notes A small patch focused on polishing Novak, Endless Mode, and overall balance. After this update, we’ll be shifting our focus to a larger content release — it’s going to take some time, but it’ll be worth the wait. Stay tuned!

āš”ļø Novak

  • Charged attacks now have an orange trail on first-boss difficulty

  • Fixed an issue that allowed Novak to use second-phase attacks during phase one on difficulty level one

  • Fixed an issue that prevented the Charged Vertical Attack from being used at long range

  • Updated visuals for the Charged Vertical Attack’s wave

  • Behavior and balance readjusted

  • New combo attack: a chain of Charged Vertical Strikes

  • Novak’s HP scaling per level reduced: 300 → 200

ā™¾ļø Endless Mode

  • Endless scores now save even if you close the game mid-run

  • Fixed an issue where the train door could open before the location was fully loaded

  • Fixed issues with enemy speed behavior in Endless Mode:

    • Enemies no longer stand AFK after spawning

    • Killing the Butcher too quickly could prevent the room from ending and cause a softlock

    • Agents’ finisher animations no longer speed up

⚔ Balance Changes

  • Fenrir’s Heart buffed – required kills to trigger effect reduced: 5 → 3

  • Spinner Mine damage reduced: 30 → 20

  • Bosses’ damage scaling per level decreased by approximately 20%

  • Bosses' damage processing updated

  • Gunslinger’s Revolver now deals 1 shield damage

    • šŸ“ Dev Comment: This change makes Gauss Revolver more comfortable to use on higher difficulties

  • Thundergod’s Heart reworked:

    • New effect: Prevents death and consumes all energy to heal. The effect triggers if you have at least 1 battery. Each subsequent trigger costs 3 more batteries.

    • Healing slightly buffed: 3/4/5/6% → 4/5/6/7%

  • Ga Bolg:

    • Combo third strike damage: 25 → 35

    • Combo finisher damage: 120 → 90

  • Vajra:

    • Combo finisher damage: 35 → 60

šŸ“¦ Miscellaneous

  • Trap Master achievement is now more consistent

  • Fixed an issue where allies couldn’t damage enemies with shield generators

  • Fixed an issue where Chemist explosions were triggered by ally attacks

  • Fixed multiple softlocks caused by falling through elevator floors

  • Affinity augmentations no longer drop if you already have 7 implants

  • Increased chance of receiving melee and ranged agents from the same set

  • Fixed an issue where having too many weapons caused only a portion of them to be saved after restarting the game

  • Fixed an issue where flying polearms (from Fenrir Spine effect) didn’t rotate like other weapons

  • Fixed shockwave VFX notify in Balmung combo finisher

  • Fixed an issue where the Heavy Rounds weapon mod could stunlock bosses

Source

Steam News / 1 July 2025

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