KIBORG
Steam News 16 May 20264d ago

Rapid patch #6

Fixed some cases where enemies would get stuck under the floor, preventing the combat arena from being completed. Fixed a rare case where bullets (from primary weapons) would fly past the enemy. Fixed a rare case where…

Update log

Full KIBORG update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes1 addition1 change0 removals
  • Fixes
  • Events
  • Gameplay
  • UI and audio
fixedFixed some cases where enemies would get stuck under the floor, preventing the combat arena from being completed.
fixedFixed a rare case where bullets (from primary weapons) would fly past the enemy.
fixedFixed a rare case where a room could unload directly from under the player's feet, causing the hero to fall into the void (this mainly happened in the bar or event rooms).
addedUpdated collapses, brought back the normal roll, and added invincible enemies — we think it's now much more "fun".
changedWhen you have dual firearms (primary or secondary), the HUD icon now reflects this.
fixedFixed primary weapon aiming in co-op.
  • Fixed some cases where enemies would get stuck under the floor, preventing the combat arena from being completed.

  • Fixed a rare case where bullets (from primary weapons) would fly past the enemy.

  • Fixed a rare case where a room could unload directly from under the player's feet, causing the hero to fall into the void (this mainly happened in the bar or event rooms).

  • Updated collapses, brought back the normal roll, and added invincible enemies — we think it's now much more "fun".

  • When you have dual firearms (primary or secondary), the HUD icon now reflects this.

  • Accelerated the Butcher's resurrection process.

  • Fixed primary weapon aiming in co-op.

Source

Steam News / 16 May 2026

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