KIBORG
Steam News 26 June 202510mo ago

Regular Patch with good improvements!

⚔️ Novak Novak got serious upgrades: Saint Rain attack reworked Charged attacks no longer leave energy clouds Charged Vertical Strike now launches a damaging wave After a Dash, Novak can perform Charged Vertical Strike…

Update log

Full KIBORG update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

9 fixes4 additions13 changes5 removals
  • Gameplay
  • Balance
  • Fixes
  • Server
  • UI and audio
changedSaint Rain attack reworked
removedCharged attacks no longer leave energy clouds
changedDamage, cooldowns, shield cost, and weights of most attacks rebalanced
changedSpawn position adjusted
changedOn first boss difficulty (Towers 1–5), Novak’s primary color changed to orange
fixedFixed an issue where some attacks were extremely rare
Base damage:7 to 12Ally healing on parry:5% to 25%Heart’s resurrection energy cost increased:3 to 5

⚔️ Novak Novak got serious upgrades:

  • Saint Rain attack reworked

  • Charged attacks no longer leave energy clouds

  • Charged Vertical Strike now launches a damaging wave

  • After a Dash, Novak can perform Charged Vertical Strike

  • Base attacks can now be performed as combos

  • Railgun attacks now include an extra effect to better telegraph timing

  • Damage, cooldowns, shield cost, and weights of most attacks rebalanced

  • Spawn position adjusted

  • On first boss difficulty (Towers 1–5), Novak’s primary color changed to orange

  • Stage 2 now starts slightly earlier

  • Fixed an issue where some attacks were extremely rare

  • Fixed an issue where DoT status damage could cancel Novak’s flight

  • Fixed an issue where the melee strike in the railgun combo couldn't be parried

📝 Novak Comment: You had your fun. Now it’s my time :)

📊 Balance Second Wind status updates:

  • 3 burning swords: Regeneration → Protection

  • 4 burning swords: Vampirism → Regeneration

  • 5 burning swords: Symbiosis → Vampirism

Endless Mode

  • Reduced risk of one-shots

  • Difficulty scales faster

  • Points rebalanced

Minigun

  • Base damage: 7 → 12

  • Ammo capacity: 300 → 200

Augmentation “Golden Shield”

  • Bonus limit: 85% → 80%

  • Bonus per 100 tokens: 5% → 1%

Augmentation “Bulwark Protocol”

  • Ally healing on parry: 5% → 25%

Bar Prices

  • Bottomless Pit: 500 → 400

  • Clear Sky: 400 → 250

Mutator “The Last Light”

  • Temporarily disabled

Laser traps

  • Slowed (again)

🚀 Blur

  • Damage over time from status effects no longer resets attack chains

  • Damage over time from status effects no longer triggers torso explosions

  • Removed Aerodynamic Design augmentation

  • Added a new augmentation: Ghost Synchronicity – ghost copies now inherit all of Morgan’s bonuses to movement and attack speed

📝 Dev Comment: A QoL change — the removed augmentation’s effect is now applied by default, and the slot has been repurposed for a new augmentation

⚡ Thundergod

  • Heart’s resurrection energy cost increased: 3 → 5

  • Power Flow augmentation reworked – new effect: Triples the energy gain rate

📦 Miscellaneous

  • A “Stuck” button is now available in the pause menu during combat – it teleports the player and enemies to appropriate positions

  • Fixed a bug preventing Stage 3 from appearing in Endless Mode

  • Fixed a bug that allowed entering the helicopter after encountering Novak in endless mode

  • Fixed a bug where combat mods weren't generating properly

  • Updated Gunslinger agent’s attack animations

  • Updated light and heavy attack animations for dual-wield weapons (bats, swords)

  • Fixed a bug where Source Slenders could spawn after room completion

  • Fixed a bug where Ricochet Rounds caused bullets to hit allies

  • Fixed lighting issues in Arena 2

  • Updated several sound effects

Source

Steam News / 26 June 2025

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