HomeGamesUpdatesPricingMethodology
Steam News8 January 20251y ago

Patch #4: Increased EXP and Improvements!

Balancing * Until February 15th, the following is active: All new/old characters that have not seraphed (are mortal/x0) will have exp boost x2 until level 70!

Full notes

Full Key To Heaven update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Balance
  • Server
addedBalancing * Until February 15th, the following is active: All new/old characters that have not seraphed (are mortal/x0) will have exp boost x2 until level 70! All characters that are x1 seraph, will always have 50% more exp until level 70! Characters at or above x2 reborn/seraph, will not have any boost. * Island 2 and island 3 exp increased. * Pet damage has been increased. * All bows now shoot the same distance. * Assassin range is increased and all assassin weapons shoot the same distance. * Dogs, chicken, cat are now kill'able and they all drops pets. * Experience from all Vanguards are increased (1 unique raid that exist on all islands). * Rebalanced some stuff.
addedImprovements * Will send player join events cross server.* Buff spells active on yourself will sort itself so it shows the one with the lowest time at the top. * Buff spells active on yourself should no longer shake when walking. * Improved reborn buttons so they can be clicked even if windows font zoom is wrong. * Removed NPC spawn RNG since you can now see then they spawn upon entering the map. * Monster list is now sorted alphabetically.
fixedFixes * Fixed so market items show the unique boosts such as damage percentage etc.. * Fixed so you can apply +1 skill point to an item through item upgrades. * Fixed an issue with party accept. * Fixed issue where level text did not update when leveling up. * Fixed issue where defence percentage was always active if you had the item in your inventory.

Key To Heaven changes

addedBalancing * Until February 15th, the following is active: All new/old characters that have not seraphed (are mortal/x0) will have exp boost x2 until level 70! All characters that are x1 seraph, will always have 50% more exp until level 70! Characters at or above x2 reborn/seraph, will not have any boost. * Island 2 and island 3 exp increased. * Pet damage has been increased. * All bows now shoot the same distance. * Assassin range is increased and all assassin weapons shoot the same distance. * Dogs, chicken, cat are now kill'able and they all drops pets. * Experience from all Vanguards are increased (1 unique raid that exist on all islands). * Rebalanced some stuff.
addedImprovements * Will send player join events cross server.* Buff spells active on yourself will sort itself so it shows the one with the lowest time at the top. * Buff spells active on yourself should no longer shake when walking. * Improved reborn buttons so they can be clicked even if windows font zoom is wrong. * Removed NPC spawn RNG since you can now see then they spawn upon entering the map. * Monster list is now sorted alphabetically.
fixedFixes * Fixed so market items show the unique boosts such as damage percentage etc.. * Fixed so you can apply +1 skill point to an item through item upgrades. * Fixed an issue with party accept. * Fixed issue where level text did not update when leveling up. * Fixed issue where defence percentage was always active if you had the item in your inventory.

Balancing * Until February 15th, the following is active: All new/old characters that have not seraphed (are mortal/x0) will have exp boost x2 until level 70! All characters that are x1 seraph, will always have 50% more exp until level 70! Characters at or above x2 reborn/seraph, will not have any boost. * Island 2 and island 3 exp increased. * Pet damage has been increased. * All bows now shoot the same distance. * Assassin range is increased and all assassin weapons shoot the same distance. * Dogs, chicken, cat are now kill'able and they all drops pets. * Experience from all Vanguards are increased (1 unique raid that exist on all islands). * Rebalanced some stuff.

Improvements * Will send player join events cross server.* Buff spells active on yourself will sort itself so it shows the one with the lowest time at the top. * Buff spells active on yourself should no longer shake when walking. * Improved reborn buttons so they can be clicked even if windows font zoom is wrong. * Removed NPC spawn RNG since you can now see then they spawn upon entering the map. * Monster list is now sorted alphabetically.

Fixes * Fixed so market items show the unique boosts such as damage percentage etc.. * Fixed so you can apply +1 skill point to an item through item upgrades. * Fixed an issue with party accept. * Fixed issue where level text did not update when leveling up. * Fixed issue where defence percentage was always active if you had the item in your inventory.

Source

Steam News / 8 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.