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Steam News25 June 20251y ago

Dev Log #29: Continuation!

Features / New Content A new drop system is introduced. For every monster you now kill, there is a 1/1000 chance that the monster drops an Unidentified item from a pre-determined list of items that I can add/edit/remove

Full notes

Full Key To Heaven update

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What changed

0 fixes6 additions18 changes0 removals
  • Balance
  • Gameplay
  • Maps
  • Events
  • Store
  • Server
addedFeatures / New ContentA new drop system is introduced. For every monster you now kill, there is a 1/1000 chance that the monster drops an Unidentified item from a pre-determined list of items that I can add/edit/remove stuff from. All monsters can trigger this special item spawn. This means that all monsters in the game now has loot that you do not know about. And new players can get super lucky and get something that higher level players would want. When this item drops, it will say Special Drop on the screen so that you know you hit the jackpot.
changedFeatures / New ContentThe skill level system has been increased from max level 30 to max level 48!
addedFeatures / New ContentNew maps, monsters and bosses added. Especially on the lategame after the finale NPC.
addedFeatures / New ContentMore than 10+ new items has been added.
addedFeatures / New ContentThe item Break Prevention has been added to more monsters/bosses as a drop on island 5.
changedFeatures / New ContentColosseum Event potions drop more frequently from all chests.

Features / New Content

  • A new drop system is introduced. For every monster you now kill, there is a 1/1000 chance that the monster drops an Unidentified item from a pre-determined list of items that I can add/edit/remove stuff from. All monsters can trigger this special item spawn. This means that all monsters in the game now has loot that you do not know about. And new players can get super lucky and get something that higher level players would want. When this item drops, it will say Special Drop on the screen so that you know you hit the jackpot.

  • The skill level system has been increased from max level 30 to max level 48!

  • New maps, monsters and bosses added. Especially on the lategame after the finale NPC.

  • More than 10+ new items has been added.

  • The item Break Prevention has been added to more monsters/bosses as a drop on island 5.

  • Colosseum Event potions drop more frequently from all chests.

  • All Global Colosseum Event potions have been boosted: 15min +20%, 30min +30%, 60min +40%. This should help encourage players to team up and battle in the Colosseum.

  • Star Monsters with 4stars has been implemented:

    • Guaranteed unidentified on all items dropped by the monster.

    • Better unique items that can only be gotten from x4 star monsters. Bonuses given from these monsters has the ability to be the highest if you are lucky. No other drop can give the same.

    • They are tougher than 3 star-monsters.

    • More gold and experience.

    • And more :)

    [carousel][/carousel]

Improvements

  • You can now equip 2 of the same ring. Before you where required to have 2 different rings equipped.

  • The base storage size in chests has been increased to 35 items. If you had purchased more storage before, then you get these extra 5 storage as well.

  • Lore Seeker Lenny on i5 has his name above him now so he is easier to find.

  • The player bonus "Reputation" is now further utilized.

  • Server activity from the development servers will also be shared in the server activity window.

  • Pets has been buffed when they cast entangle, they now also attack at the same time.

  • The skill level system has been adjusted. You now get only the real skills, you previously got farming,fishing skills and such.

  • Shops in the first town now offer much more items for sale.

  • Shops on island 2 has also been improved.

Balancing

  • Most spell durations have been increased so you do not need to buff yourself as often.

  • Some items that gave poor stats has been changed to give proper boosts, example shadow cape +2farming changed to +2critical hit.

  • Many pets has been buffed.

  • The monster abilities Bombs and Clouds now deal less damage.

  • Exp on many monsters on island 1 has been increased. Especially in the Castle and caves.

  • Exp on some monsters on island 2 has been increased. Especially in the Castle.

  • Exp on some monsters on island 3 has been increased.

  • All servers has been set to reboot once a week.

  • Some skinnable items has been made cheaper from the skin NPC (can be found in the first town in the very south middle house).

  • SnakerzorRebalanced with exp and damange, and the drop rate of pets has been increased so it's easier to get.
  • The Gabon, Watermask and Ghostling monsters has been given reduced spawn time, its now only 10min for each.

  • The chance was intially developed to be smaller for star bosses to appear on boss events. But it is now the same chance all over the place (meaning more

Source

Steam News / 25 June 2025

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