Full notes
Full Key To Heaven update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
- Maps
- Store
Hello!
Double EXP for new players for 1 month! Read more about it in the devlog! :)
I will continue to develop the game, most likely for a very long time. But I will take breaks, this is the 2nd update in a short time and this is a pretty big one. My guess is that the next update after this will be a christmas update where I might introduce new things and systems, who knows. There might be updates earlier but time will tell. Regardless, the game will continue getting updates, that is the point I'm trying to make. There will always be new things to challenge the players. Every suggestion and bug report is valuable as it helps improve the game. And that is what we all want, a fun, challenging game, and on top of that: a great adventure!
A reminder for those who do not know. There is a NPC below the first starting temple in the first town. Who offers a full stat and skill reset. You can do this once when you start. But you can also do it again after you reborn/seraph each time. It does not stack, but it allows you to play a different character an extra time. Each reborn/seraph already offers you to distribute the stats/skills freely, but you can then reset all that one time for each reborn/seraph,
For those really high level, this update brings a total of 45 extra skill point slots that you can put your points into. Previously, a high seraph might not find more useful skills to put points into. But the new additions and buffs to existing skills will make the decision on what to put your points into more interesting and unique.
This update also focuses on gold. Playing in a party gives more gold than before, monsters and events are created that further boosts gold. The most expensive upgrade has been made 20% cheaper. There will be more opportunities to become rich now.
Highlights/Features
More than 100+ new items added and new monsters/maps added.
All new and current players that have not reborn yet and are below level 70 will have DOUBLE EXP for 1 month starting now. Ends August 12th.
New lategame rooms has been added. One of these is the most difficult room of all time and might not be possible to beat without an enourmous party/team. I know I have been proven wrong before, but I think this one will actually be difficult to deal with. Do not underestimate the boss this time or you may suffer the consequences. This monster drops a new sword, a new quiver and a new scepter.
Star Monsters with 5 stars has been implemented. This is the ultimate champion and the reward can be even stronger than that of the 4 star monsters. It is stronger in all categories but it also has the potential to offer better bonuses than 4 star monsters.
- A new class has been addedAn intelligence based Paladin. New weapons has been added for this class and they are available as drops and from shops.
Elite Gear is introduced for all current Prime items (armor sets). All monsters that currently drop Prime Gear can now also drop Elite Gear. This means that if the drop is triggered when the monster dies: There is a 70% chance of the item being a Prime, and 30% chance of the item becoming Elite. Elite Gear gives more AC and +1 upgrade level. An Elite part has the same requirement as the Prime part. The Elite drop will however
Source
Changelog.gg summarizes and formats this update. How we read updates.
