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Steam News22 November 20241y ago

Patch 5

Hey Keepers, The past three weeks have flown by, and we’re genuinely excited by the amazing feedback you’ve shared!

Full notes

Full Keep Keepers update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Keepers,

What changed

8 fixes3 additions1 change0 removals
  • Gameplay
  • Balance
  • Fixes
  • Store
changedOur list of ideas continues to grow, and we’re working hard to prioritize the most impactful improvements. Thank you for your support and thoughtful feedback—it’s a privilege to be part of such a passionate community!
addedThis patch focuses primarily on fixes—many of them minor or addressing rare issues—but we wanted to roll these out quickly as we shift our attention toward balance updates, quality-of-life improvements, and exciting new content.
addedQoLThe sell station can now be used by multiple helis at the same time. This will result in a lot more helis ;)
addedQoLPiles can now be thrown away if you bought a pushing pile of the same type
fixedFixesFixed an issue where items where saved while being carried, which can happen if you reroll while another player carries an item. If this happens those items will now be placed near the campfire, to be replaced after loading. This also fixes old saves, where this issue occurred.
fixedFixesMyst & Magic: Fixed a bug where red and purple where intervened

The past three weeks have flown by, and we’re genuinely excited by the amazing feedback you’ve shared! The volume of responses has been incredible—so much so that while we can’t reply to everyone individually, please know that we’ve read every single one. Your input has been instrumental in helping us compile a detailed list of changes to address your suggestions.

Our list of ideas continues to grow, and we’re working hard to prioritize the most impactful improvements. Thank you for your support and thoughtful feedback—it’s a privilege to be part of such a passionate community!

This patch focuses primarily on fixes—many of them minor or addressing rare issues—but we wanted to roll these out quickly as we shift our attention toward balance updates, quality-of-life improvements, and exciting new content.

QoL

  • The sell station can now be used by multiple helis at the same time. This will result in a lot more helis ;)

  • Piles can now be thrown away if you bought a pushing pile of the same type

  • Bombs now show “Next Wave” if they skip time to the next wave

Fixes

  • Fixed an issue where items where saved while being carried, which can happen if you reroll while another player carries an item. If this happens those items will now be placed near the campfire, to be replaced after loading. This also fixes old saves, where this issue occurred.

  • Myst & MagicFixed a bug where red and purple where intervened
  • Fixed a bug where multiple runic totems could destroy a save file

  • Myst & MagicFixed a bug where hardened magic stones did not work once after combining a weapon
  • Fixed a bug causing empty shop slots not be shown after practice modes for clients

  • Fixed a bug where the day increased after killing all dummies in practice mode

  • Fixed a bug where combining broken diamonds could cause visual duplicates if a red heli was programmed to carry diamonds

Thanks again for all the valuable input! We’re committed to making the game even better, one update at a time. If you want to talk to us, discuss strategies and balance or want to keep up to date feel free to join our Discord.

Source

Steam News / 22 November 2024

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