Full notes
Full Keep Keepers update
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Repeated intro
Hey Keepers,
What changed
- Fixes
- Gameplay
- Balance
We've been keeping a close eye on your feedback and continue eliminating remaining bugs to make your experience with the game even smoother. Here’s what we’ve fixed in version 1.1.5:
Fixes
Fixed war drums not appearing for sling weapons in hard mode
Moved the spawn point for “lost” items to a more visible location in Sandcastle
Fixed bug for clients when upgrading weapons on a portable weapon holder after loading a previous game
Fixed chain lightning effect not triggering when killing an enemy with its base damage
Fixed magma totem not applying the correct volcano damage buff
Fixed not being able to hide hints in certain cases
Zoomed out even further in Quad Garrison to fully see the two bottom lanes
Fixed defensive totem applying an incorrect amount of fortification HP when loading a game in some cases
Fixed pushing firebug pile getting stuck after multiple nights or in practice mode
Fixed some colliders in Twin Fortress to prevent players from moving to the enemy lanes after placing furniture
Keep drumming Daniel & Daniel
Source
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