Full notes
Full Kalahari’s End update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- Fixes
- Performance
- Compatibility
- Store
Kalahari’s End changes
Early Access Update v0.6.0 Patch Notes!
The long awaited map expansion is here! This update increased the map size from 500x500m to 500x1000m and has introduced a lot of new explorable areas and points of interest.
Here is a trailer showcasing the new map area!
There are two entrances to the new area which can be found at (39W by 27S) and (41W by 12S)
I recommend going through the entrance at (41W by 12S) as it is safest and close to where players can find the new readable map.
The video below shows how to get to the new area from the starting point of the original map.
New Stuff,
Major map expansion.
New abandoned campsites which can be found in both map areas.
Multiple new points of interest to explore.
New readable map item for the new area (Found at the crocodile park.)
New posters which can be found in the new area.
New plant, Lake weeds can be found in deep water sources.
Players can now press [F] while holding a map to switch selected map.
Added new props such as crates to make points of interest appear more realistic.
Opening the map will now show the map that the player is currently inside if the player has the corresponding map.
Players can now move around using arrow and W,A,S,D keys.
Fixes,
Fixed, Ground stones not respawning.
Fixed, Ground sticks not respawning.
Fixed, Ground stones spawning in strange orientations.
Fixed, Bamboo plants not rendering from far.
Fixed, General fps drops.
Fixed, Random fps drops when exploring new areas.
Fixed, Areas rendering when player was not nearby.
Fixed, Some cliffs not rendering when they should.
Fixed, Generator prop collision not working.
Fixed, Chair prop collision not working.
Fixed, Player could climb objects while swimming.
Fixed, Map cursor getting stuck on side of the screen.
Fixed, Map cursor not working correctly on high resolutions.
Fixed, AI pathing issues with old map area.
Fixed, Fog not rendering.
Fixed, player legs meshing through bed.
Fixed, Terrain not rendering.
Fixed, Some tips not displayed correctly.
Fixed, Players respawning at the wrong position.
Fixed, Player respawn point not set when resting in bed.
Changes,
Improved boat POI 3D model.
Reworked ground stone spawn system.
Adjusted bed rest position.
Increased plant and fruit tree spawn rates.
Reworked how plant and fruit trees are spawned.
Reworked map cursor.
Reworked bamboo leaf texture.
Improved shadow and lighting quality.
Added shadows for lanterns.
Added shadows for campfires.
Reworked lake and river water visual.
Reworked some pre-existing points of interest.
Reworked some pre-existing map sections.
Moved abandoned river boat to new location.
Moved the throwing axe to a new location.
Moved the paracord axe to a new location.
New Loading System:
I've implemented a new system for loading large groups of objects such as trees and bushes, This might increase load times for some players but will significantly reduce crashes and improve overall framerate. I've tested the new system rigorously tested the new system and everything should work fine. If you experience any issues please contact me and I'll try to assist you.
Dev Notes:
I have decided to hold back some content for this update such as food and crafting items as I feel it would fit better in future updates such as the water vehicles or aquatic update.
Players can expect better performance in the new area compared to the old one. I am actively working to improve the performance for Kalahari's End and hope to rework some graphical and gameplay features to further improve how the game runs.
I've got a lot planned for Kalahari's End, Thanks to everyone who has supported the game!
For players who beta tested the update: Please remember to switch back to the normal branch as the experimental branch is not up to date!
Social Links,
Reddit,
https://www.reddit.com/r/KalaharisEnd/
YouTube,
Discord,
Developer Contact,
Source
Changelog.gg summarizes and formats this update. How we read updates.
