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Steam News31 March 20263mo ago

Kalahari's End Update v0.4.3

Early Access Update v0.4.3 Patch Notes! This update changes how the game loads player saves from the main menu, This should significantly reduce crashes.

Full notes

Full Kalahari’s End update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions1 change0 removals
  • Performance
  • Gameplay
  • UI and audio
changedThis update changes how the game loads player saves from the main menu, This should significantly reduce crashes. Crash reports for players with lower end CPUs are also significantly decreased. Players may notice that the game takes longer to load a save as this new system loads the game at a slower but steadier pace whereas it previously loaded multiple objects at once.
addedNew Stuff,
addedNew system for loading saves to reduce crashes.
addedNew progress bar to show how far the game has loaded.
addedI apologize for the lack of content updates in the previous weeks, At this time I'm focusing on the new map expansion which will include new systems and structures that will change how the game is played. Some teasers will be shared in the near future. As this is a big update I'd like to do proper testing and assure that everything is working fine. I'm considering creating an 'Experimental Branch' for players who would like to provide feedback on upcoming content. This update will also address important optimization issues to allow better performance. Thanks for the support as always!

Kalahari’s End changes

changedThis update changes how the game loads player saves from the main menu, This should significantly reduce crashes. Crash reports for players with lower end CPUs are also significantly decreased. Players may notice that the game takes longer to load a save as this new system loads the game at a slower but steadier pace whereas it previously loaded multiple objects at once.
addedNew Stuff,
addedNew system for loading saves to reduce crashes.
addedNew progress bar to show how far the game has loaded.
addedI apologize for the lack of content updates in the previous weeks, At this time I'm focusing on the new map expansion which will include new systems and structures that will change how the game is played. Some teasers will be shared in the near future. As this is a big update I'd like to do proper testing and assure that everything is working fine. I'm considering creating an 'Experimental Branch' for players who would like to provide feedback on upcoming content. This update will also address important optimization issues to allow better performance. Thanks for the support as always!

Early Access Update v0.4.3 Patch Notes!

This update changes how the game loads player saves from the main menu, This should significantly reduce crashes. Crash reports for players with lower end CPUs are also significantly decreased. Players may notice that the game takes longer to load a save as this new system loads the game at a slower but steadier pace whereas it previously loaded multiple objects at once.

New Stuff,

  • New system for loading saves to reduce crashes.

  • New progress bar to show how far the game has loaded.

Dev Notes,

I apologize for the lack of content updates in the previous weeks, At this time I'm focusing on the new map expansion which will include new systems and structures that will change how the game is played. Some teasers will be shared in the near future. As this is a big update I'd like to do proper testing and assure that everything is working fine. I'm considering creating an 'Experimental Branch' for players who would like to provide feedback on upcoming content. This update will also address important optimization issues to allow better performance. Thanks for the support as always!

Source

Steam News / 31 March 2026

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