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Steam News4 February 20265mo ago

Kalahari's End Update v0.2.0

Early Access Update v0.2.0 Patch Notes! New Stuff, New animal, Scorpions, Will walk around on the sand and sting the player if stepped on. New structure, Crate rack. Used to hold crates or food barrels.

Full notes

Full Kalahari’s End update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes22 additions9 changes3 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedNew Stuff,
addedNew animal, Scorpions, Will walk around on the sand and sting the player if stepped on.
addedNew structure, Crate rack. Used to hold crates or food barrels.
addedNew status effect, Energy boost. Obtained when eating certain foods or using an oxygen can.
changedEnergy boost will reduce stamina consumption and increase stamina regeneration speed while active.
addedScorpion stew and cooked scorpions can now be made in pots using a campfire.

Kalahari’s End changes

addedNew Stuff,
addedNew animal, Scorpions, Will walk around on the sand and sting the player if stepped on.
addedNew structure, Crate rack. Used to hold crates or food barrels.
addedNew status effect, Energy boost. Obtained when eating certain foods or using an oxygen can.
changedEnergy boost will reduce stamina consumption and increase stamina regeneration speed while active.

Early Access Update v0.2.0 Patch Notes!

New Stuff,

  • New animal, Scorpions, Will walk around on the sand and sting the player if stepped on.

  • New structure, Crate rack. Used to hold crates or food barrels.

  • New status effect, Energy boost. Obtained when eating certain foods or using an oxygen can.

Energy boost will reduce stamina consumption and increase stamina regeneration speed while active.

  • Scorpion stew and cooked scorpions can now be made in pots using a campfire.

  • Crab stew and cooked crabs can now be made in pots using a campfire.

  • Palm leaves can now be crafted into rope like yucca leaves.

  • New interface for food buttons to clearly show when an item is spoiled.

  • New animations for crate buttons to clearly show that a slot changed.

  • Added new guides to the survival guide.

  • Added new tips to loading screen.

  • New Medlar fruit spoiled visual.

  • New Kiwano fruit spoiled visual.

  • New Kei fruit spoiled visual.

  • New Baobab fruit spoiled visual.

  • New Banana spoiled visual.

  • New Bamboo shoot spoiled visual.

  • New Yucca fruit spoiled visual.

Fixes,

  • Fixed, Crates and food barrels falling through floors when loading save.

  • Fixed, Some status effects not showing up in sleep menu.

  • Fixed, Crates and food barrels shaking around when first built.

  • Fixed, Some food items not changing visual when spoiled.

  • Fixed, Players could switch food items while cooking using a stick.

  • Fixed, Some buttons providing incorrect input prompts.

  • Fixed, Meat rack didn't show warning notification when attempting to dry fowl.

  • Fixed, Food button selection brackets not hiding after another button was selected.

  • Fixed, Cave lighting triggered when player was outside cave systems.

  • Fixed, Player arm bands not rendering properly.

  • Fixed, Some handheld items not rendering properly.

  • Fixed, Animations for canned food getting stuck.

  • Optimized crate and food barrel physics.

Changes,

  • Crab stew can now be consumed to gain an energy boost.

  • Canned food, Kei fruit and bananas can now be consumed to gain an energy boost.

  • Oxygen cans can now be used to gain an energy boost.

  • Some blueprints will now be set further from the player while placing so that it is easier to place.

  • Players can now switch between handheld food items without having to hide the current item first.

  • Fires will no longer go out while the player is cooking an item over a stick.

  • Eating spoiled fruit will now give the player parasites.

  • Tanning racks will no longer become wet while raining if placed under a roof.

  • 'Braai Anyone?' achievement now requires players to eat a scorpion as well.

  • Empty food or satchel buttons are now greyed out compared to the white color when not empty.

  • Meat will now provide more protein and fats when consumed.

  • Fowl will now provide more fats when consumed.

  • Crabs will now provide more fats when consumed.

  • Decreased base stamina regeneration speed.

  • Increased base stamina consumption speed.

  • Spoiled food will no longer treat ailments or provide bonus effects.

Source

Steam News / 4 February 2026

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