HomeGamesUpdatesPricingMethodology
Steam News14 January 20265mo ago

Kalahari's End Update v0.0.3

Early Access Update v0.0.3 Patch Notes! New Stuff, New item, Headlamp found at points of interest. Default keybind is set to [T] New text to show that water is dirty or clean for drinking and filling bottle.

Full notes

Full Kalahari’s End update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes5 additions7 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
  • Balance
addedNew Stuff,
addedNew item, Headlamp found at points of interest. Default keybind is set to [T]
addedNew text to show that water is dirty or clean for drinking and filling bottle.
addedNew animation for filling bottle at any water source.
addedNew popup to show bottle status when using inventory.
fixedFixed, Some animal sounds could be heard underwater.

Kalahari’s End changes

addedNew Stuff,
addedNew item, Headlamp found at points of interest. Default keybind is set to [T]
addedNew text to show that water is dirty or clean for drinking and filling bottle.
addedNew animation for filling bottle at any water source.
addedNew popup to show bottle status when using inventory.

Early Access Update v0.0.3 Patch Notes!

New Stuff,

  • New item, Headlamp found at points of interest. Default keybind is set to [T]

  • New text to show that water is dirty or clean for drinking and filling bottle.

  • New animation for filling bottle at any water source.

  • New popup to show bottle status when using inventory.

Fixes,

  • Fixed, Some animal sounds could be heard underwater.

  • Fixed, Animals kept spawning blood pools after death.

  • Fixed, Some bush sounds could be heard underwater.

  • Fixed, Blood pools rendering over incorrect objects.

  • Fixed, Some areas and objects rendering when the player is not nearby.

  • Fixed, Removing pot from campfire occasionally did not hide water visuals.

  • Fixed, Water holder rendering dirty water when filled with clean water.

  • Fixed, Filling bottle from water holder provided dirty water even when stored water was clean.

  • Fixed, Menu scroll sound playing when not using a slider in menus.

  • Fixed, player could fill bottle when bottle was already full.

  • Fixed, Filling water bottle not always working.

  • Fixed, Collecting rope on full inventory did not drop new item on the ground.

Changes,

  • Significantly increased spawn rates for all passive animals and some hostile animals.

  • The basic foundation is now automatically equipped when selecting the foundation blueprint.

  • Body notification popup will now flash red when first appearing to draw player attention.

  • Increased body notification popup sound volume.

  • Players now have to find the headlamp whereas they previously started with it equipped.

  • Modified some points of interest.

  • Canned food will now provide a lot more protein and fats to help players survive the first few days.

  • Basic meat will now provide a lot more protein and fats.

  • Increase chance for fruit to spawn on random fruit plants. (Crop grown plants remain the same.)

  • Removed lantern mesh from workbenches to avoid confusion.

Source

Steam News / 14 January 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.