What changed
1 fix1 addition2 changes0 removals
- Compatibility
- UI and audio
- Maps
changedBeta Update v0.1.4 Patch Notes!
addedNew Stuff, - New plant type, Red fire stick plant. (Has a chance of causing skin rash on contact depending on how much armor the player has equipped and will not cause damage if player has 4 pieces of any armor equipped.) - New plant type, Green fire stick plant. (Does not cause skin rash.) - New player effect, Skin rash. (Caused by toxic plants.) - Significantly increased map size. (An entrance to the new map area can be found near the abandoned bar.) - New biome, Red fire stick forest. - New biome, Green fire stick forest. - New point of interest, Abandoned metal research base. - New axe, Camping axe. (Equipped by default for now. The old axe has been disabled until weapon switching becomes available.) - Palm trees can now be harvested using an axe. - Swamp trees can now be harvested using an axe. - Palm saplings can now be harvested using an axe. - Camel thorn bushes can now be harvested using an axe. - New option to modify terrain quality in the graphics settings. (To avoid issues it is recommended that players with existing saves manually switch to high terrain quality.)
fixedFixes, - Fixed players getting stuck on custom walls. - Fixed collision issues with custom walls. - Fixed players could not cancel single log walls. - Fixed structures not allowing the player to destroy. - Fixed interaction issues with blueprints. - Fixed player could not harvest fish or snake while food satchel had enough space. - Fixed players could harvest fish or snake with full food satchel. - Fixed meat drying racks not saving stored items. - Fixed basic wall type not saving. - Fixed collecting log while holding bow blocked player from dropping logs. - Fixed snake hitbox not detecting arrows while in deep water. - Fixed campfire input prompts disappearing when clicking. - Fixed player moving too fast when canceling slide jump mid-air. - Fixed 5x5 basic foundations won't cancel. - Fixed player could spam rest position to enter and exit. - Fixed holding [E] while using a campfire with a filled pot automatically consumed water. - Fixed dying while holding tool froze arm animator. - Fixed sliding into water increased speed. - Fixed player could drink while swimming. - Fixed water drink popup showing while swimming. - Fixed arrows not colliding with palm trees correctly. - Fixed bush chop sound not working with volume sliders. - Fixed falling from high point did not knock player down. - Fixed some audio sources did not scale with volume settings. - Fixed log carts teleporting to incorrect position.
changedChanges, - Players now have a small chance of not being envenomated by snake bites depending on how much armor they currently have equipped. - Collecting logs will now instantly free hands. - Optimized shadow rendering. - Optimized volumetric fog rendering. - Optimized volumetric cloud rendering. - Modified the color of some plants. - Optimized bamboo group rendering. - Optimized tall bamboo rendering. - Modified some map areas. - Updated arm log material. - Updated arm bamboo log material. - Pots now have a chance to spawn near the old truck. - Reduced low fall damage height. - Increased high fall damage height.
Kalahari’s End changes
changedBeta Update v0.1.4 Patch Notes!
addedNew Stuff, - New plant type, Red fire stick plant. (Has a chance of causing skin rash on contact depending on how much armor the player has equipped and will not cause damage if player has 4 pieces of any armor equipped.) - New plant type, Green fire stick plant. (Does not cause skin rash.) - New player effect, Skin rash. (Caused by toxic plants.) - Significantly increased map size. (An entrance to the new map area can be found near the abandoned bar.) - New biome, Red fire stick forest. - New biome, Green fire stick forest. - New point of interest, Abandoned metal research base. - New axe, Camping axe. (Equipped by default for now. The old axe has been disabled until weapon switching becomes available.) - Palm trees can now be harvested using an axe. - Swamp trees can now be harvested using an axe. - Palm saplings can now be harvested using an axe. - Camel thorn bushes can now be harvested using an axe. - New option to modify terrain quality in the graphics settings. (To avoid issues it is recommended that players with existing saves manually switch to high terrain quality.)
fixedFixes, - Fixed players getting stuck on custom walls. - Fixed collision issues with custom walls. - Fixed players could not cancel single log walls. - Fixed structures not allowing the player to destroy. - Fixed interaction issues with blueprints. - Fixed player could not harvest fish or snake while food satchel had enough space. - Fixed players could harvest fish or snake with full food satchel. - Fixed meat drying racks not saving stored items. - Fixed basic wall type not saving. - Fixed collecting log while holding bow blocked player from dropping logs. - Fixed snake hitbox not detecting arrows while in deep water. - Fixed campfire input prompts disappearing when clicking. - Fixed player moving too fast when canceling slide jump mid-air. - Fixed 5x5 basic foundations won't cancel. - Fixed player could spam rest position to enter and exit. - Fixed holding [E] while using a campfire with a filled pot automatically consumed water. - Fixed dying while holding tool froze arm animator. - Fixed sliding into water increased speed. - Fixed player could drink while swimming. - Fixed water drink popup showing while swimming. - Fixed arrows not colliding with palm trees correctly. - Fixed bush chop sound not working with volume sliders. - Fixed falling from high point did not knock player down. - Fixed some audio sources did not scale with volume settings. - Fixed log carts teleporting to incorrect position.
changedChanges, - Players now have a small chance of not being envenomated by snake bites depending on how much armor they currently have equipped. - Collecting logs will now instantly free hands. - Optimized shadow rendering. - Optimized volumetric fog rendering. - Optimized volumetric cloud rendering. - Modified the color of some plants. - Optimized bamboo group rendering. - Optimized tall bamboo rendering. - Modified some map areas. - Updated arm log material. - Updated arm bamboo log material. - Pots now have a chance to spawn near the old truck. - Reduced low fall damage height. - Increased high fall damage height.
Beta Update v0.1.4 Patch Notes!
New Stuff, - New plant type, Red fire stick plant. (Has a chance of causing skin rash on contact depending on how much armor the player has equipped and will not cause damage if player has 4 pieces of any armor equipped.) - New plant type, Green fire stick plant. (Does not cause skin rash.) - New player effect, Skin rash. (Caused by toxic plants.) - Significantly increased map size. (An entrance to the new map area can be found near the abandoned bar.) - New biome, Red fire stick forest. - New biome, Green fire stick forest. - New point of interest, Abandoned metal research base. - New axe, Camping axe. (Equipped by default for now. The old axe has been disabled until weapon switching becomes available.) - Palm trees can now be harvested using an axe. - Swamp trees can now be harvested using an axe. - Palm saplings can now be harvested using an axe. - Camel thorn bushes can now be harvested using an axe. - New option to modify terrain quality in the graphics settings. (To avoid issues it is recommended that players with existing saves manually switch to high terrain quality.)
Fixes, - Fixed players getting stuck on custom walls. - Fixed collision issues with custom walls. - Fixed players could not cancel single log walls. - Fixed structures not allowing the player to destroy. - Fixed interaction issues with blueprints. - Fixed player could not harvest fish or snake while food satchel had enough space. - Fixed players could harvest fish or snake with full food satchel. - Fixed meat drying racks not saving stored items. - Fixed basic wall type not saving. - Fixed collecting log while holding bow blocked player from dropping logs. - Fixed snake hitbox not detecting arrows while in deep water. - Fixed campfire input prompts disappearing when clicking. - Fixed player moving too fast when canceling slide jump mid-air. - Fixed 5x5 basic foundations won't cancel. - Fixed player could spam rest position to enter and exit. - Fixed holding [E] while using a campfire with a filled pot automatically consumed water. - Fixed dying while holding tool froze arm animator. - Fixed sliding into water increased speed. - Fixed player could drink while swimming. - Fixed water drink popup showing while swimming. - Fixed arrows not colliding with palm trees correctly. - Fixed bush chop sound not working with volume sliders. - Fixed falling from high point did not knock player down. - Fixed some audio sources did not scale with volume settings. - Fixed log carts teleporting to incorrect position.
Changes, - Players now have a small chance of not being envenomated by snake bites depending on how much armor they currently have equipped. - Collecting logs will now instantly free hands. - Optimized shadow rendering. - Optimized volumetric fog rendering. - Optimized volumetric cloud rendering. - Modified the color of some plants. - Optimized bamboo group rendering. - Optimized tall bamboo rendering. - Modified some map areas. - Updated arm log material. - Updated arm bamboo log material. - Pots now have a chance to spawn near the old truck. - Reduced low fall damage height. - Increased high fall damage height.