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Steam News9 August 20261mo ago

Kaetram v3.2.2

This update focuses primarily on the UI/UX for the game, I have gone through almost every single interface and standardized them, significantly improving the readability and available space for information.

Full notes

Full Kaetram update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

41 fixes13 additions19 changes0 removals
  • UI and audio
  • Gameplay
  • Maps
  • Balance
  • Fixes
  • Performance
changedThis update focuses primarily on the UI/UX for the game, I have gone through almost every single interface and standardized them, significantly improving the readability and available space for information. I have also reworked the entire HUD, opting for a more MMORPG friendly approach. But that's not all, I have gone through 4 of the bosses (Skeleton King, Ogre Lord, Forest Dragon, and Supreme Rabbit) and completely reworked their mechanics. Due to the change in difficulty and mechanics, I have reset the leaderboards and collection for all of them in order to be fair towards newer players. Last thing to outline, I have also polished all the existing abilities, and will continue improving and tweaking them in upcoming update. There are plenty of other fixes, additions, and tweaks, full change-log: - Mana is purple now.
addedAdded shadow system.
addedAdded skill tracking.
addedAdded Soul Dragon pet.
addedAdded mad emperor crown.
addedAdded quest tracking system.

Kaetram changes

changedThis update focuses primarily on the UI/UX for the game, I have gone through almost every single interface and standardized them, significantly improving the readability and available space for information. I have also reworked the entire HUD, opting for a more MMORPG friendly approach. But that's not all, I have gone through 4 of the bosses (Skeleton King, Ogre Lord, Forest Dragon, and Supreme Rabbit) and completely reworked their mechanics. Due to the change in difficulty and mechanics, I have reset the leaderboards and collection for all of them in order to be fair towards newer players. Last thing to outline, I have also polished all the existing abilities, and will continue improving and tweaking them in upcoming update. There are plenty of other fixes, additions, and tweaks, full change-log: - Mana is purple now.
addedAdded shadow system.
addedAdded skill tracking.
addedAdded Soul Dragon pet.
addedAdded mad emperor crown.

This update focuses primarily on the UI/UX for the game, I have gone through almost every single interface and standardized them, significantly improving the readability and available space for information. I have also reworked the entire HUD, opting for a more MMORPG friendly approach. But that's not all, I have gone through 4 of the bosses (Skeleton King, Ogre Lord, Forest Dragon, and Supreme Rabbit) and completely reworked their mechanics. Due to the change in difficulty and mechanics, I have reset the leaderboards and collection for all of them in order to be fair towards newer players. Last thing to outline, I have also polished all the existing abilities, and will continue improving and tweaking them in upcoming update. There are plenty of other fixes, additions, and tweaks, full change-log: - Mana is purple now.

  • Added shadow system.

  • Added skill tracking.

  • Added Soul Dragon pet.

  • Added mad emperor crown.

  • Added quest tracking system.

  • Added colourful lootbags (rarity).

  • Fixed map scrolling for the sidebar.

  • Added browse/history/stats to exchange.

  • Added customizable interaction keybind.

  • Added ability to turn off interaction prompt text.

  • Added new area effects to underwater, lava, and snow areas.

  • Added 'Keep me logged in for 30 days' option to the website.

  • Added elemental modifiers to mobs, weapons, projectiles, and more.

  • Added ability for Gooseymoosey's Pacifist to train Defense and Health (and any other pacifist I guess).

  • Fixed evasion never working.

  • Fixed Soul Dragon spawn duration.

  • Fixed lootbag interface duplicating.

  • Fixed pets getting stuck in doorways.

  • Fixed weights not properly computing.

  • Fixed dismount not working in combat.

  • Fixed gathering/crafting simultaneity.

  • Fixed dialogue persisting after death.

  • Fixed ability UI not having cooldowns.

  • Fixed jellyfish not stacking correctly.

  • Fixed Google Play prices/subscriptions.

  • Fixed drag and drop destroying tooltips.

  • Fixed entity area chests not despawning.

  • Fixed friend list not properly updating.

  • Fixed Phantom Volley performance issues.

  • Fixed hemisphere telegraph area safespot.

  • Fixed guild invite not working correctly.

  • Fixed targeting and auto-retaliate issues.

  • Fixed UIM being able to use house containers.

  • Fixed magic staffs resetting selected spell.

  • Fixed banking not stopping crafting actions.

  • Fixed rare pet drop misleading drop message.

  • Fixed guilds not properly display online users.

  • Fixed chat blocking input and scrolling issues.

  • Fixed debuffs not stopping passive heal effects.

  • Fixed equipment stats not calculating correctly.

  • Fixed digging not correctly cancelling with movements.

  • Fixed being able to interact with things through walls.

  • Fixed bank loading erratically instead of sequentially.

  • Fixed ability UI changing order of abilities each login.

  • Fixed certain headwear not display correctly on main menu.

  • Fixed issues with membership cancellation/upgrade/downgrade.

  • Fixed walking and other sound effects not playing correctly.

  • Fixed backtracking under high latency and slow CPU conditions.

  • Fixed an issue causing map to not load properly when relogging.

  • Fixed leaderboards changing categories when going to next page.

  • Fixed attack styles not correctly saving/selecting when swapping weapons.

  • Fixed combat pursue sometimes causing your character to pursue without attacking.

  • Fixed clue scrolls not having a notification when trying to withdraw multiple from bank.

  • Fixed being able to cheese mobs from afar (mobs automatically become invincible when they cannot reach you).

  • Polished all abilities.

  • Improved exchange broad term searching.

  • Last spell selected is saved when re-equipping staves.

  • Logout/warp timer now displays exact remaining seconds.

  • Ability casting can be cancelled by selecting the same ability again or using right click on PC.

  • Reworked HUD.

  • Reworked chatbox.

  • Reworked tutorial.

  • Reworked quest system.

  • Reworked bank tooltips.

  • Reworked lighting system.

  • Reworked all in-game UIs.

  • Reworked plugins for 15+ mobs.

  • Reworked interaction zone for all mobs.

  • Reworked mobile context menu interaction.

  • Reworked Skeleton King (leaderboards reset).

  • Reworked Ogre Lord (leaderboards reset).

  • Reworked Forest Dragon (leaderboards reset).

  • Reworked Supreme Rabbit (leaderboards reset).

  • Reworked potion boosts/duration to be consistent."

Source

Steam News / 9 August 2026

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