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Steam News18 July 20262mo ago

Kaetram v3.2.0 - Lightbang Update

Kaetram just got one of its largest changes, we have completely changed how the movement works, and opted to completely get rid of grid-movement.

Full notes

Full Kaetram update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes17 additions16 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Balance
  • Events
  • Performance
addedKaetram just got one of its largest changes, we have completely changed how the movement works, and opted to completely get rid of grid-movement. We have also reworked many combat elements, and added a new ability skill tree! Because of the nature of this update, please be patient as we resolve all the bugs and issues that may arise.
addedFull change-log: - Added bank sorting.
addedAdded abilities system.
addedAdded in-game bug reports.
addedAdded pickup animation to items.
addedAdded multi-target magic weapons.

Kaetram changes

addedKaetram just got one of its largest changes, we have completely changed how the movement works, and opted to completely get rid of grid-movement. We have also reworked many combat elements, and added a new ability skill tree! Because of the nature of this update, please be patient as we resolve all the bugs and issues that may arise.
addedFull change-log: - Added bank sorting.
addedAdded abilities system.
addedAdded in-game bug reports.
addedAdded pickup animation to items.

Kaetram just got one of its largest changes, we have completely changed how the movement works, and opted to completely get rid of grid-movement. We have also reworked many combat elements, and added a new ability skill tree! Because of the nature of this update, please be patient as we resolve all the bugs and issues that may arise.

We urge you to report every imperfection, busted abilities, bugs, glitches, etc. via the in-game bug report system, we will update your bug report as we go through them (who knows maybe this system will grant you something special in the future).

Full change-log: - Added bank sorting.

  • Added abilities system.

  • Added in-game bug reports.

  • Added pickup animation to items.

  • Added multi-target magic weapons.

  • Added music to the shrine region.

  • Added hotbar keybinds in settings.

  • Added knockback effects from bosses.

  • Added anonymous function to Wishing Well.

  • Added setting to disable controller input.

  • Added physical key 2FA support to the website.

  • Added visuals to all gathering nodes on the map.

  • Added display name change option on the website.

  • Added new data to the exchange page on the website.

  • Added drop confirmation to items that get destroyed when dropped.

  • Added special effects like camera shake, attack telegraph, and more.

  • Fixed tree blocking Chymos entrance.

  • Fixed global chat cooldown sometimes getting stuck.

  • Fixed issues with subscription sending you emails.

  • Fixed CTRL + Click not working on inventory items.

  • Fixed banking spam clicking synchronization error.

  • Fixed autoloot presets clearing when membership expires.

  • Fixed weapon's description taking priority over their stats.

  • Fixed status immunity improperly synchronizing when unequipping things.

  • Fixed bug causing stores to improperly compute the amount of gold given.

  • Fixed daily tasks from giving you a task before you claim your previous day's rewards.

  • Fixed tutorial furnace soft-locking players if smelting items before the smelting stage.

  • Reworked combat system.

  • Reworked wishing well boosts.

  • Reworked warning system for bosses.

  • Reworked how the game handles collisions.

  • Reworked the Soul Dragon mechanics and sprites.

  • Reworked the collision system to be more precise.

  • Reworked mob synchronization, pathing, and AI logic.

  • Reworked the entire movement system to use free-movement instead of grid-based movement.

  • Renamed dragons to wyvens.

  • Updated the wolf sprites.

  • Updated the wyven sprites.

  • Updated the website leaderboards design.

  • Increased all potion duration times.

  • All quests now give experience lamps.

  • Increased max cap stack size of 165+ items.

  • Increased all production experience rates by 20%.

  • Converted Hellhound Fang from a sword to a dagger.

  • Wishing Well now displays the top token contributors.

  • Dropped items are now only visible by those who can pick them up.

  • Improved banking system search functionality, shows items across all tabs.

  • Adventuring and Housing is now accessible to free-to-play players with limitations.

  • And an absolutely monumental amount of backend work like database migration, improved anti-cheating, and serious performance improvements.

Source

Steam News / 18 July 2026

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