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Steam News10 April 20262mo ago

Kaetram v3.1.0 - Steam/Google/Apple Login, Adventuring, and Housing Rework

Kaetram received it's first overhaul update in quite some time. We are happy to announce that we finally support logging in with all the major providers such as Steam, Google, and Apple.

Full notes

Full Kaetram update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes30 additions26 changes0 removals
  • Server
  • Gameplay
  • UI and audio
  • Store
  • Fixes
  • Balance
changedNote that certain things may have gotten moved around, such as your bank, this is because we had to change many things with how the server and client handled sorting, as such, you may notice things will require reorganization in order to support inserting functionality.
addedWith that being said, the full change-log is as follows: - Added new emoji.
addedAdded clue scrolls.
addedAdded Adventuring skill.
addedAdded new potions and brews.
addedAdded chicken coop to Mudwich.

Kaetram changes

changedNote that certain things may have gotten moved around, such as your bank, this is because we had to change many things with how the server and client handled sorting, as such, you may notice things will require reorganization in order to support inserting functionality.
addedWith that being said, the full change-log is as follows: - Added new emoji.
addedAdded clue scrolls.
addedAdded Adventuring skill.
addedAdded new potions and brews.

Kaetram received it's first overhaul update in quite some time. We are happy to announce that we finally support logging in with all the major providers such as Steam, Google, and Apple. We have also implemented the ability to have multiple characters linked to one account, if you had multiple alts before, fret not, you may log into our website using your legacy credentials, and navigate to the characters section. There you can link other legacy characters to your existing account.

Note that certain things may have gotten moved around, such as your bank, this is because we had to change many things with how the server and client handled sorting, as such, you may notice things will require reorganization in order to support inserting functionality.

With that being said, the full change-log is as follows: - Added new emoji.

  • Added clue scrolls.

  • Added Adventuring skill.

  • Added new potions and brews.

  • Added chicken coop to Mudwich.

  • Added Divinity quick slot (press divinity bar).

  • Added banner system for announcements and messages.

  • Added set bonus effects for matching equipment sets.

  • Added ground spike traps and tons of new mob mechanics.

  • Added fading to all interfaces (can be disabled in settings).

  • Added auto loot system with inclusion/exclusion item filters for Membership holders.

  • Added cross-platform authentication: log in with Apple, Google, or Steam on any device.

  • Added persistent login sessions, stay logged in between play sessions.

  • Added character selection screen with equipment preview and rank display.

  • Added support for multiple characters per account with shared membership benefits.

  • Added Wishing Well world boost system, donate tokens to boost the entire server.

  • Added world boost banners that periodically announce the top contributor.

  • Added boosted world indicators with green arrow particles and boost icons.

  • Added gathering tool off-hands (pickaxes, hatchets, etc. in the shield slot).

  • Added stat draining and mob effect rolls relative to combat level.

  • Added payment history and subscription management on the website.

  • Added ability to upgrade and downgrade membership tiers via the website.

  • Added action buttons for attack last, auto-retaliate, and mount with tooltip support.

  • Added housing storage deposit/withdraw locking and whitelisting.

  • New icon.

  • Re-enabled diurnal system.

  • Overhauled the settings interface.

  • Renamed Carpentry to Architecture.

  • Cosmetic store can be accessed from anywhere now.

  • Translated almost every single interface in the game.

  • Level up fanfare and skill-specific sound effects added.

  • Potions now use the buff system instead of invisible effects.

  • Combat now differentiates between missed and blocked attacks.

  • Minimum password length requirement increased to 6 characters.

  • Equipment effects that grant immunity to specific status effects.

  • Polyphonic audio now allows multiple sound effects to play simultaneously.

  • Pressing ESC now brings up the settings interface if no other UI is opened.

  • Massive sound effects overhaul for combat, gathering, crafting, walking, and UI.

  • Directional audio added for positional sound sources like waterfalls and rivers.

  • All 1,512 item, mob, NPC, and resource descriptions translated into 16 languages.

  • Soundscape system with support for day/night variants and proximity-based volume.

  • Completely reworked the housing system from rigid rooms to freeform piece placement.

  • Fixed guild owner removal bug.

  • Fixed various sprite and animation issues.

  • Fixed iOS keyboard password field to not auto-capitalize.

  • Fixed crafting interface to now show the parent skill name.

  • Fixed NPC dialogue appearing when spam-clicking quest NPCs.

  • Fixed logo and sword splitting on mobile virtual keyboard.

  • Fixed multiple soundscape instances overlapping for the same sound.

  • Fixed milling skill incorrectly using foraging instead of fletching.

  • Fixed achievements giving pacifist experience when skipped.

  • Fixed saving and leaderboard syncing issues.

  • Fixed sounds not fully muting when volume is at zero.

  • Fixed entity targeting jumping between multiple targets.

  • Fixed Android viewport shifting after in-app purchase.

  • Fixed subscription info not synchronizing on the equipment screen correctly.

  • Reworked the main GUI.

  • Reworked alchemy system.

  • Reworked fishing animations.

  • Reworked hover info display interface.

  • Reworked the keybinding system, completely.

  • Reworked the in-app purchase interface system.

  • Reworked the main menu with platform login buttons.

  • Reworked the outline system for entities and interactables.

  • Reworked health bars with customizable position and text styles.

  • Reworked bank interface with tab hints and improved tab management.

  • Reworked the website with new design, account management, and store.

  • Reworked the tooltip system with fade settings and improved positioning.

  • Reworked hitsplat display with fancy arch popups and stuff (legacy mode available in settings.)

  • Reworked all container-related interfaces to use the inventory system and be more unified.

  • Reworked sprites for Cow Warrior (and its new variant), Hermit Crab, Earth Worm, Baby Spider

  • Improved backend performance and implemented our own hot-reloading scripting system.

  • Improved connection timeout handling to prevent client lockouts."

Source

Steam News / 10 April 2026

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