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Steam News21 July 20262mo ago

Kaetram v3.2.1

Thank you everyone for your patience during this transition period to free-movement. You have helped me find numerous bugs that I simply couldn't even consider.

Full notes

Full Kaetram update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

38 fixes6 additions14 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • Maps
  • UI and audio
  • Balance
addedThank you everyone for your patience during this transition period to free-movement. You have helped me find numerous bugs that I simply couldn't even consider. As such, I've been working non-stop to go through all the bugs reported, and improve on the system considerably. Change-log for v3.2.1: - Added global leaderboards to wishing well.
addedAdded click-and-hold to attack in free movement.
addedAdded built-in crash reporter for better debugging.
addedAdded bug report point system and reply functionality.
addedAdded subtile pathing to fix pathing into tighter spaces.
fixedFixed pets crashing game.

Kaetram changes

addedThank you everyone for your patience during this transition period to free-movement. You have helped me find numerous bugs that I simply couldn't even consider. As such, I've been working non-stop to go through all the bugs reported, and improve on the system considerably. Change-log for v3.2.1: - Added global leaderboards to wishing well.
addedAdded click-and-hold to attack in free movement.
addedAdded built-in crash reporter for better debugging.
addedAdded bug report point system and reply functionality.
addedAdded subtile pathing to fix pathing into tighter spaces.

Thank you everyone for your patience during this transition period to free-movement. You have helped me find numerous bugs that I simply couldn't even consider. As such, I've been working non-stop to go through all the bugs reported, and improve on the system considerably. Change-log for v3.2.1: - Added global leaderboards to wishing well.

  • Added click-and-hold to attack in free movement.

  • Added built-in crash reporter for better debugging.

  • Added bug report point system and reply functionality.

  • Added subtile pathing to fix pathing into tighter spaces.

  • Fixed pets crashing game.

  • Fixed various small map issues.

  • Fixed experience lamp interface.

  • Fixed global timer getting stuck.

  • Fixed duplicated adventuring tasks.

  • Fixed pets being damaged by attacks.

  • Fixed Shade Mother animation issues.

  • Fixed Soul Dragon not draining stats.

  • Fixed login issues for older accounts.

  • Fixed spikes area of effect being off.

  • Fixed unable to access Wastelands altar.

  • Fixed realm instance duration being off.

  • Fixed quests like Evil Santa not working.

  • Fixed Soul Seekers not draining divinity.

  • Fixed instances of mobs not fighting back.

  • Fixed Meteorite Golem lootbag drop location.

  • Fixed cosmetic store not correctly displaying.

  • Fixed bank search sometimes withdrawing wrong item.

  • Fixed world map closing when a notification occurs.

  • Fixed achievement mobs not granting the achievement.

  • Fixed points not synchronizing after death sometimes.

  • Fixed inventory not automatically hiding when moving.

  • Fixed not being able to pick up items via right-click.

  • Fixed account main menu login prematurely logging out.

  • Fixed mobs timing out of combat and immediately healing.

  • Fixed some out-of-sync issues with abilities/projectiles.

  • Fixed store not properly displaying sales/purchase updates.

  • Fixed being unable to activate Shade Mother in free-movement.

  • Fixed issues with instanced areas not properly dropping items.

  • Fixed killing entities via poison not providing drops/progress.

  • Fixed hotbar abilities reacting to mouse hover when on cooldown.

  • Fixed brews and other potions from reverting vitality max health.

  • Fixed status effects and poison not carrying over after relogging.

  • Fixed crafting and resource gathering loop continuing after moving.

  • Fixed knockback effects affecting immobile mobs (e.g. Shade Mother)

  • Fixed projectiles being able to attack through plateaus on free-movement.

  • Fixed Shade Mother/Meteorite Golem/Soul Dragon resource collision issues.

  • Fixed certain doors getting you stuck in tiles, improved fallback considerably.

  • Improved descriptions of all abilities.

  • Improved remote patching for the client.

  • Improved projectile synchronization with server.

  • Improved "reduce effects" accessibility setting.

  • Improved quest progression text, added banner for it.

  • Improved banking system rendering and synchronization.

  • Improved saving resolution to hopefully reduce the minor rollbacks that have been happening.

  • Improved combat timers for abilities like quick draw, phantom volley, caltrops, and retaliate

  • Tweaked damage/health/telegraphing for all bosses.

  • Tweaked boost banner to clarify "craft speed X%" instead of "craft X%".

  • Tweaked frost and flame armour abilities and how they behave with elemental weapons.

  • Increased website account login duration.

  • Dash, knockback, and stun now break through Turtle Mode.

  • Reduced ability respec cooldown to 6 hours temporarily.

  • Free-movement mode now automatically goes through doors.

  • Knockback effect damages you more if you're pushed against a wall/obstacle.

  • Turtle mode damage reduction lowered to 70%, timeout added, cooldown modified

  • Logging in with third-party platforms auto-links verified email accounts now (otherwise tells you to go link).

Source

Steam News / 21 July 2026

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