Full notes
Full Juuden Youshuugi ~ Crimson Paraselene update
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What changed
- UI and audio
- Gameplay
- Fixes
- Maps
Juuden Youshuugi ~ Crimson Paraselene changes
Fixed a typo in Ashter's scenario
Lasers now have proper "spawn clouds" and stars at the ends
Changed Japanese name of Uber River (ウーバーの川 → ウーバー川)
Star and moon particles now appear on the title screen menus
Replay time display is now 24 hours instead of 12 hours am/pm
Fixed a bug where certain special attack names don't appear for some players
Reduced brightness on Anya's special attack BG to improve visibility
Made Feldonian Regalia easier; glowing bullets no longer have hitboxes, crystal bullets will not hit the player until they start moving
Fixed "Trial Version" display in Japanese mode
Fixed a bug in Hex Doll on Absurd difficulty where 2 of the dolls always have English quotes even in Japanese mode
Fixed a layering issue where the underline on the special attack name appears behind enemy bullets
Increased the attack power for Ashter's shot options
Ashter A DPS on Full Power Focused 79.4 → 87.8 Unfocused 83.0 → 86.6
Ashter B DPS on Full Power 81.0 → 85.0
Players now have the option to adjust player hitbox visibility (Always on/Always off/Focus only)
Stage 1 spiral bullets are no longer horizontal when pausing the game
Fixed a bug where practice scores from stage practice were not being saved
Fixed a bug where pausing the game affects bosses' move animations
Fixed a bug where the special attack ring follows the player after clearing a time-out special attack even if the player failed the bonus
Point and power rupee items now glimmer like youkou items
Upon losing all lives, a yellow "full power" rupee will appear for the player to collect, instead of the player automatically continuing at full power
Fixed a bug where selecting Retry on the Continue screen restarted the current stage instead of restarting at Stage 1
Fixed a bug on the regular pause screen where entering the Yes/No confirm menu after selecting Retry reset the player's score
Removed the gaussian blur effect when navigating the pause menus and replaced it with a simple "flip" effect similar to the effect in Shoot the Bullet's pause menu
Changed youkou requirement for entering Bewitched Mode on Absurd difficulty (350 → 320)
Music Room now shows a music note next to the track that is currently playing, track is also highlighted in blue
Updated Shuuka-jima's design (title screen island)
Source
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