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Steam News5 July 20233y ago

Demo v0.01b Update

Changed life piece requirement from 5 to 7 Changed magic item requirement to enter bewitched mode from 350 to 250 Added a counter to top and bottom of Youkou gauge Fixed first stage 1 enemies shooting multiple bullets o

Full notes

Full Juuden Youshuugi ~ Crimson Paraselene update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes4 additions13 changes3 removals
  • Gameplay
  • Maps
  • Balance
  • UI and audio
changedChanged life piece requirement from 5 to 7
changedChanged magic item requirement to enter bewitched mode from 350 to 250
addedAdded a counter to top and bottom of Youkou gauge
fixedFixed first stage 1 enemies shooting multiple bullets on top of each other
addedBewitched Mode adds to PIV
changedMagic meters are only reduced to 75% instead of 50% on death
life piece requirement57life piece requirement increased, buffmagic item requirement to enter bewitched mode350250magic item requirement to enter bewitched mode decreased, nerfnumber of frames allowed for deathbombing1014number of frames allowed for deathbombing increased, buff

Juuden Youshuugi ~ Crimson Paraselene changes

changedChanged life piece requirement from 5 to 7
changedChanged magic item requirement to enter bewitched mode from 350 to 250
addedAdded a counter to top and bottom of Youkou gauge
fixedFixed first stage 1 enemies shooting multiple bullets on top of each other
addedBewitched Mode adds to PIV
  • Changed life piece requirement from 5 to 7

  • Changed magic item requirement to enter bewitched mode from 350 to 250

  • Added a counter to top and bottom of Youkou gauge

  • Fixed first stage 1 enemies shooting multiple bullets on top of each other

  • Bewitched Mode adds to PIV

  • Star and Moon items change appearance when Bewitched Mode is active

  • Magic meters are only reduced to 75% instead of 50% on death

  • Added “character belongs to” in each character’s profile

  • Sarnari midboss and boss have less health on each phase

  • Corrected typos in Manual

  • Fixed a bug where restarting special attack practice would put the player in stage 1

  • The Yes/No prompt no longer appears when using Quick Retry on the pause menu with the R key

  • The number of times continued is now the last digit of the player's score

  • Increased the number of frames allowed for deathbombing from 10 to 14

  • Slightly increased item collection radius

  • Reduced timer on all boss phases to either 45 or 40 seconds

  • When earning achievements, the in-game popup now shows all achievements at once, instead of one after another

  • Made gravestones in the stage 2 background smaller

  • Player will now earn one extra life piece in every other Bewitched Moon Mode

  • Multiple Life/Bomb pieces dropped when Bewitched Mode ends are now closer together

  • Reduced the brightness of the white foam on the water in the stage 3 background

  • Fixed a glitch where skipping through dialogue on practice mode causes the dialogue portraits to hang in front of the pause menu

  • Player can no longer graze when they have invincibility frames

  • CarolineA's lasers are no longer rendered on top of enemy bullets

  • Demo play is disabled temporarily, will be re-enabled in a future patch

  • Slowed down "safezone-eliminating" shuriken bullets in Sarnari's 1st boss special attack

  • Changed "shimmering" sound heard when starting a game

  • There is now a 2-second period after the boss is defeated before starting the next stage when the dialogue is turned off

  • Hexnas's 2nd normal boss phase shoots amulets in 1 direction instead of 3

Source

Steam News / 5 July 2023

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