Junkyard Simulator
Steam News 19 March 20262mo ago

🚧Hotfix: Texture & Low-End GPU Fix🚧

Dear Junkers! 🔧😄 just released a small hotfix focused on improving texture quality and stability on lower-end hardware.🚀 🔧 What’s fixed Fixed an issue where textures could appear blurry or low-resolution after the l…

Update log

Full Junkyard Simulator update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

3 fixes0 additions4 changes0 removals
  • Performance
  • Fixes
  • Gameplay
fixedjust released a small hotfix focused on improving texture quality and stability on lower-end hardware.🚀
fixed🔧 What’s fixedFixed an issue where textures could appear blurry or low-resolution after the latest update
changed🔧 What’s fixedImproved texture streaming behavior to better adapt to available GPU memory
changed🔧 What’s fixedReduced aggressive mip downscaling on systems with limited VRAM
changed🔧 What’s fixedOverall more stable visual quality across different hardware configurations
fixed⚙️ Technical note (for transparency)We’ve adjusted how the game handles texture memory allocation. Previously, a fixed memory pool could cause unintended texture downgrades on lower-end GPUs.

Dear Junkers! 🔧😄

just released a small hotfix focused on improving texture quality and stability on lower-end hardware.🚀

🔧 What’s fixed

  • Fixed an issue where textures could appear blurry or low-resolution after the latest update

  • Improved texture streaming behavior to better adapt to available GPU memory

  • Reduced aggressive mip downscaling on systems with limited VRAM

  • Overall more stable visual quality across different hardware configurations

💻 Who was affected

This issue mainly impacted players using GPUs with 4 GB of VRAM or less, such as:

  • NVIDIA GeForce GTX 1050 Ti

  • NVIDIA GeForce GTX 1650 (4GB)

  • Older AMD cards with similar memory limits

⚙️ Technical note (for transparency)

We’ve adjusted how the game handles texture memory allocation. Previously, a fixed memory pool could cause unintended texture downgrades on lower-end GPUs.

The system now scales more dynamically based on available hardware, resulting in more consistent visuals.

🙏 Thank you

@DM-Stealth, @EREN YAZICI (43)

Thank you for your reports and patience — they helped us quickly identify and resolve the issue.

More improvements and optimizations are on the way!

We’re continuously working on improving both gameplay systems and localization quality.

Thank you for being part of the journey — more updates are coming! 🚀

The game is constantly being developed — I strongly recommend checking the integrity of the game files!

Massive junkyard hugs from your favorite rust whisperer —

Junkman Adrian 😎🛠️💛

Source

Steam News / 19 March 2026

Open original