Junkyard Simulator
Steam News 18 March 20262mo ago

🚧Input Fixes, Stability Improvements & Optimization Update!🚧

Dear Junkers! 🔧🔥 This update focuses heavily on input stability, system fixes, and overall performance improvements across the game. A lot of work has gone into refining mouse behavior, improving UI responsiveness, an…

Update log

Full Junkyard Simulator update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

7 fixes5 additions31 changes1 removal
  • Performance
  • Gameplay
  • Workshop
  • Balance
  • Store
  • UI and audio
changedThis update focuses heavily on input stability, system fixes, and overall performance improvements across the game. A lot of work has gone into refining mouse behavior, improving UI responsiveness, and optimizing core systems to make the experience smoother and more consistent.
changed🖱️ Input & Controls ImprovementsImproved mouse input handling for players using multi-monitor setups
changed🖱️ Input & Controls ImprovementsAdjusted DPI handling to provide more stable mouse movement on high-resolution displays
changed🖱️ Input & Controls ImprovementsImproved viewport mouse capture behavior to prevent the cursor from escaping the game window
changed🖱️ Input & Controls ImprovementsReduced potential mouse micro-stutter in gameplay areas (especially on foot)
changed🖱️ Input & Controls ImprovementsMinor input system adjustments for more consistent camera movement

Dear Junkers! 🔧🔥

This update focuses heavily on input stability, system fixes, and overall performance improvements across the game. A lot of work has gone into refining mouse behavior, improving UI responsiveness, and optimizing core systems to make the experience smoother and more consistent.

As always — thank you for your support, feedback, and patience. Every update helps push the game further forward 🚀

🖱️ Input & Controls Improvements

  • Improved mouse input handling for players using multi-monitor setups

  • Adjusted DPI handling to provide more stable mouse movement on high-resolution displays

  • Improved viewport mouse capture behavior to prevent the cursor from escaping the game window

  • Reduced potential mouse micro-stutter in gameplay areas (especially on foot)

  • Minor input system adjustments for more consistent camera movement

  • Improved stability of the key binding system in control settings

⚙️ Systems & Stability Fixes

  • Fixed issues with game system initialization related to Game Instance configuration

  • Removed project configuration errors that could generate warnings in game logs

  • Fixed issues with loading certain materials in game builds

  • Improved shader configuration to prevent default materials appearing incorrectly

  • Fixed issues with UI widget focus behavior

  • Optimized system initialization during game startup

  • Improved overall UI and input stability

  • Improved game resource loading process

🗺️ Optimization & Performance

  • Minimap optimization and improved behavior for vehicles

  • Vehicle optimization, especially during deactivation states

  • Improved smoothness while exploring the workshop area

  • Reduced ghosting and “fake motion blur” during camera movement

  • Reduced flickering of small details

  • Lower TSR history memory cost

  • Improved overall image stability (less trailing behind camera)

🚗 Gameplay Fixes & Improvements

  • Fixed an issue where the Workstation purchase quest could get stuck

  • Improved texture of the orange vehicle used in the Car Body Packer

  • Improved visibility of resource names in the market widget (price changes)

  • Added tooltip info showing which resources can be sold

  • Changed scrap loading display in the stationary press — now shown in kilograms instead of percentage

  • Increased scrap processing speed in the Stationary Press (large vehicles like tanks now process faster)

  • Fixed issue with tutorial window staying on screen

🌍 Localization & UI

  • Added Turkish (TR) translations for resource contents in items

  • Added translations for input labels like “Left Shift”, “Left Ctrl” across all languages

  • Added translation for resource buff UI (bottom right corner)

  • Fixed English translation in the car painting preparation widget

  • Fixed typo in upgrade menu (“Scarp Heap” → “Scrap Heap”)

🎮 Camera & Interaction

  • Improved starting camera position in the Car Lift

  • Adjusted camera distance in the lift by +30%

System-Wide Optimizations

This update includes a broad optimization pass across many gameplay systems:

  • Vehicle renovation system optimization

  • Vehicles used for renovation across the world optimized

  • Garage assembly system optimization (behind workshop)

  • Item renovation system optimization

  • GPS path rendering on minimap optimized

  • Question mark indicators on map optimized

  • Vehicle reset system optimized

  • Treasure item spawning optimized

  • Vehicles for stationary press optimized

  • Road sign optimization

  • Interior item spawning optimization

  • Scrap pile interaction optimization

  • Workstations on parcels optimized

  • Resource storage points on parcels optimized

💡 More updates are coming soon! We continue working on new content, improvements, and major system upgrades.

Thank you for being part of the journey ❤️

💡 More performance-focused updates are coming.

The game is constantly being developed — I strongly recommend checking the integrity of the game files!

Massive junkyard hugs from your favorite rust whisperer —

Junkman Adrian 😎🛠️💛

Source

Steam News / 18 March 2026

Open original