Full notes
Full Jump Space update
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What changed
- Gameplay
- Performance
- Fixes
Improvements
Reduced hitches during game startup by tweaking asset loading order, most notable on slower hard drives
Lowered threshold for 3/3 bonus to prevent edge cases on Defend Ship finales
Bug Fixes
Fixed memory leak on levels with terrain which would tank performance and eventually crash
Fixed issue not being able to enter Hangar or play missions when offline
Fixed Outlines so inactive object outlines no longer occlude active ones
Source
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