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Steam News12 June 202611d ago

Test Our Biggest Update Right Now!

Hello Jumpers! We want your help testing our big Summer update, and you can do so right now! Switch over to experimental under Game Versions & Betas in Steam and start playing.

Full notes

Full Jump Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Jumpers!

What changed

0 fixes11 additions6 changes1 removal
  • Server
  • Gameplay
  • Balance
changedWe want your help testing our big Summer update, and you can do so right now!Hotjoining Missions / Instant Rejoining after a disconnect
addedWe want your help testing our big Summer update, and you can do so right now!New Hammerhead player ship (already unlocked on Experimental)
addedWe want your help testing our big Summer update, and you can do so right now!New Ship Health System (Core Lives, Crew Lives)
removedWe want your help testing our big Summer update, and you can do so right now!Core Repair Kits removed, Core Life Kits can be found as loot
changedWe want your help testing our big Summer update, and you can do so right now!Restore ship health with the Hull Repair Kit, repair hull damage outside the ship.
changedWe want your help testing our big Summer update, and you can do so right now!Shield ship component, restores your Shield gauge along with the old armor kits

We want your help testing our big Summer update, and you can do so right now!

Switch over to experimental under Game Versions & Betas in Steam and start playing.

(Experimental has a separate save file and does not impact your main save file in any way, you cannot transfer over progress)

This is a long list of big changes that we want you to test and try to break:

  • Hotjoining Missions / Instant Rejoining after a disconnect

  • New Hammerhead player ship (already unlocked on Experimental)

  • New Ship Health System (Core Lives, Crew Lives)

  • Core Repair Kits removed, Core Life Kits can be found as loot

  • Restore ship health with the Hull Repair Kit, repair hull damage outside the ship.

  • Hull Repair Kit is craftable in the Assembler

  • Shield ship component, restores your Shield gauge along with the old armor kits

  • Shield component gives the Pilot an active ability to project a Front Shield

  • New Special Weapons (Vulcan Minigun and Thunderhead cannon)

  • New Ship Component management wall in the Hangar

  • New Player Weapons: Minigun & SMG variant (missing final textures)

  • Reworked Player Weapon Loot, now with rarities and random modules

  • Scanning found weapons to add to your Blueprints

  • Blueprint upgrading through the Assembler

  • Loot Log through the Assembler

  • Added different Ingot types as rewards to upgrade weapons & component Blueprints

  • Increased range on all ship weapons

  • Showing full stats on Player & Ship weapons

  • Enemy ships now perform evasive maneuvers and dodges

  • Targeting guide on all enemy ships to aim for to score critical hits

  • Enemy gunship drop radioactive bombs, avoid these or suffer radioactivity onboard

  • All enemy ships have been rebalanced

  • All enemies now display a Health bar and status effect icons

  • Elite Raptor enemies are now recolored silver

This is the biggest update and changes to core systems we’ve ever done, so of course things will feel overwhelming and new with no tutorial or onboarding.

We ask that you engage with these systems the best you can, in hopes that you can use them in Experimental through intuitive design that makes sense alone.

  • We really want the Hotjoining feature to work, so please stress test late joining and disconnects with your friends as much as you can.

  • How is the new Ship Health mechanic and Core Lives balancing on each Challenge Rating/Difficulty? Please let us know if keeping your ship alive is too easy/hard on different difficulties.

  • How does the different Ingot and Materia economy feel? Are you getting enough Ingot rewards to make meaningful upgrade progress on weapon and component Blueprints? Do you have enough Materia for the Hull Repair Kit and other uses with the new system?

The best way to give feedback and report Experimental bugs is our Jump Space Discord and the dedicated channels, but if you leave comments under this Steam news post then we will make sure to read them thoroughly for bug reports.

You will have plenty of time to test Experimental with your friends, and if everything stays on track we hope to release the update to everyone before the end of June.

The full release will have a detailed breakdown of all new mechanics, as we might do some last-minute tweaks based on your feedback here. So there will be information on how all these systems work when we roll it out to everyone.

Thank you for your help!

  • The Keepsake Crew

Source

Steam News / 12 June 2026

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