HomeGamesUpdatesMethodology
Steam News2 April 20262mo ago

Hotfix 25 - Balancing - v0.6.13.146

Patch Notes Improvements Heavy Gunships can now be fully destroyed by targeting their weak points when boarding Increased difficulty scaling at higher Challenge Ratings (Hard and Very Hard) Ambush encounters now trigger

Full notes

Full Jump Space update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions1 change0 removals
  • Events
  • Fixes
changedImprovementsIncreased difficulty scaling at higher Challenge Ratings (Hard and Very Hard)
fixedBug FixesFixed an issue where blue loot chests could sometimes appear empty despite containing loot.
fixedBug FixesFixed a missing loot spawner at a Point of Interest in the HotSpot sector.

Patch Notes

Improvements

  • Heavy Gunships can now be fully destroyed by targeting their weak points when boarding

  • Increased difficulty scaling at higher Challenge Ratings (Hard and Very Hard)

  • Ambush encounters now trigger more reliably, resulting in more consistent and engaging combat encounters.

Bug Fixes

  • Fixed an issue where blue loot chests could sometimes appear empty despite containing loot.

  • Fixed a missing loot spawner at a Point of Interest in the HotSpot sector.

Source

Steam News / 2 April 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.