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Steam News8 December 20223y ago

Notice of Patch Update 1.41

Thank you for playing JoJo's Bizarre Adventure: All-Star Battle R. The 1.41 Patch will be out with balance adjustments. General Changes Jumping Movement Standardized animation lead-in to jumping: Robert E. O.

In this update10

Full notes

Full JoJo's Bizarre Adventure: All-Star Battle R update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions14 changes2 removals
  • Balance
  • Gameplay
  • Fixes
changedThank you for playing JoJo's Bizarre Adventure: All-Star Battle R.The 1.41 Patch will be out with balance adjustments.
changedGeneral ChangesJumping Movement
changedJonathan JoestarReduced hurtbox during activation. → Reduces the possibility of being countered by attacks from above (e.g. jumping opponents), improves usability in neutral.
changedJonathan JoestarIncreased speed of attack start up. → Improves usability in neutral.
changedJonathan JoestarMade the higher damage version activatable when the first hit of the triple hit connects.
addedJonathan JoestarIncreased invincibility period. → Now an attack for dealing high burst damage when drawing the opponent into it or incorporating into combos. This improves usability in neutral and in combos. Note that the knockback force has also been rebalanced so that the extended invincibility period does not allow high-damage combos with invincible openings. The weak attack version of Scarlet Overdrive can now be used as part of an aerial combo.
→ Reversal Assist count down21→ Reversal Assist count down decreased, nerf

JoJo's Bizarre Adventure: All-Star Battle R changes

changedThe 1.41 Patch will be out with balance adjustments.
changedJumping Movement
changedReduced hurtbox during activation. → Reduces the possibility of being countered by attacks from above (e.g. jumping opponents), improves usability in neutral.
changedIncreased speed of attack start up. → Improves usability in neutral.
changedMade the higher damage version activatable when the first hit of the triple hit connects.

Thank you for playing JoJo's Bizarre Adventure: All-Star Battle R.

The 1.41 Patch will be out with balance adjustments.

General Changes

Jumping Movement

  • Standardized animation lead-in to jumping: Robert E. O. Speedwagon Iggy (Stand Mode) Yukako Yamagishi Diego Brando (Mounted) Weather Forecast Risotto Nero

  • Standardized with other characters to reduce imbalances as a result of jumping differences.

Character Specific Changes

Jonathan Joestar

"Scarlet Overdrive" skill

  • Reduced hurtbox during activation. → Reduces the possibility of being countered by attacks from above (e.g. jumping opponents), improves usability in neutral.

  • Increased speed of attack start up. → Improves usability in neutral.

"Scarlet Overdrive" skill *Hamon version

  • Made the higher damage version activatable when the first hit of the triple hit connects.

  • Balanced force of knockback effect.

  • Increased invincibility period. → Now an attack for dealing high burst damage when drawing the opponent into it or incorporating into combos. This improves usability in neutral and in combos. Note that the knockback force has also been rebalanced so that the extended invincibility period does not allow high-damage combos with invincible openings. The weak attack version of Scarlet Overdrive can now be used as part of an aerial combo.

Dio Brando

Assist

  • Rebalanced assist use count. → Reversal Assist count down from 2 to 1 to bring it more in line with other options.

Robert E. O. Speedwagon

With Tattoo as partner: "Go nuts with those knives, boys!" skill

  • Altered the 2 hit attack.

  • Increased speed of attack start up. → If the first rush hits, the move can now transition into the second knife part. Improves usability in neutral.

With Tattoo as partner: "GYAAAAAAAH!"

  • Increased attack area.

  • Shortened recovery period. → Improves usability in neutral and in combos.

With Tattoo as partner: "That does it!"

  • Increased speed of attack start up.

  • Changed recoil animation. → Improves usability in neutral and in combos.

With The Asian as partner: "Martial Arts, the Eastern mystery!"

  • Shortened recovery period. → Improves usability in neutral and in combos.

With The Asian as partner: "You've got a lot to learn..."

  • Increased forward motion.

  • Shortened recovery period. → Improves usability in neutral and in combos.

Joseph Joestar

"Clacker Volley" skill *Hamon version

  • Removed ability to Flash Cancel and HHA cancel. → The ability to cancel from the invincibility period into Flash Cancel or HHA made it easy to gain an advantage.

Action after stepping backward

  • Added ability to cancel into an attack. → This was unintended and has been fixed.

"I'm so outta here!" special

  • Removed ability to cancel animation into other actions. → This was unintended and has been fixed.

Caesar Anthonio Zeppeli

"Hamon Kick" skill *Hamon version

  • Extended recovery after missing or being guarded.

  • Increased damage.

  • Removed ability to Flash Cancel and HHA cancel. → The ability to cancel from the invincibility period into Flash Cancel or HHA made it easy to gain an advantage. Increased both damage and recovery to make this more of a high-risk, high-reward move.

"Hamon Kick" skill

  • Extended recovery after missing or being guarded.

  • Increased damage. → Increased both damage and recovery to make this more of a high-risk, high-reward move.

Lisa Lisa (Elizabeth)

"Super Aja" HHA

  • Adjusted timing of the final animation. (No effect on damage or mechanics.) → This was unintended and has been fixed.

Wamuu

"I, Wamuu, will now consider you to

Source

Steam News / 8 December 2022

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