July update is here! After skipping June for various reasons we are here with a new update for the game and this one is scary. The game went through MASSIVE overhaul of enemy toughness, weapon power and prices.
Full notes
Full Jets'n'Guns 2 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes6 additions1 change0 removals
Gameplay
addedAfter skipping June for various reasons we are here with a new update for the game and this one is scary. The game went through MASSIVE overhaul of enemy toughness, weapon power and prices. It may be all totally broken :D. (Hopefully it's not!) Please test it and let us know how off it is. We will use the info to move forward towards the more balanced experience. Until now the values were very off and we did not expect any better, but now we have enough levels already to finally start with some proper balancing. What's new in this package:
changedBiggest change: major adjustments to enemy toughness, weapon powers and prices.
addedNew level: Asteroid Field
addedNew level: Quantum Research Base
addedNew weapons: J.C. Superstar, Side Arm, Toxican, Zombie Blues (all on Normal)
addedNew GEM: Dynamo (Hard)
Jets'n'Guns 2 changes
addedAfter skipping June for various reasons we are here with a new update for the game and this one is scary. The game went through MASSIVE overhaul of enemy toughness, weapon power and prices. It may be all totally broken :D. (Hopefully it's not!) Please test it and let us know how off it is. We will use the info to move forward towards the more balanced experience. Until now the values were very off and we did not expect any better, but now we have enough levels already to finally start with some proper balancing. What's new in this package:
changedBiggest change: major adjustments to enemy toughness, weapon powers and prices.
addedNew level: Asteroid Field
addedNew level: Quantum Research Base
addedNew weapons: J.C. Superstar, Side Arm, Toxican, Zombie Blues (all on Normal)
July update is here!
After skipping June for various reasons we are here with a new update for the game and this one is scary. The game went through MASSIVE overhaul of enemy toughness, weapon power and prices. It may be all totally broken :D. (Hopefully it's not!) Please test it and let us know how off it is. We will use the info to move forward towards the more balanced experience. Until now the values were very off and we did not expect any better, but now we have enough levels already to finally start with some proper balancing. What's new in this package:
Biggest change: major adjustments to enemy toughness, weapon powers and prices.
New level: Asteroid Field
New level: Quantum Research Base
New weapons: J.C. Superstar, Side Arm, Toxican, Zombie Blues (all on Normal)