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Steam News17 October 20258mo ago

Improved Steering and Air Controls

This update focuses on improving driving control. Especially at high speeds and in the air. Based on player feedback.

In this update3

Full notes

Full Jack's 510 Racing update

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What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
changedSteering ImprovementsSteering has been reworked to be less reactive at higher speeds, helping prevent over steer and making cornering smoother with less spin outs.
addedAir Control AdjustmentsYou can now only control the car in the air when it’s at least 3 meters above the ground.
changedAI Collision UpdateIf your car gets stuck on top of an AI race car for more than one second, that AI car will now be destroyed automatically.

Jack's 510 Racing changes

changedSteering has been reworked to be less reactive at higher speeds, helping prevent over steer and making cornering smoother with less spin outs.
addedYou can now only control the car in the air when it’s at least 3 meters above the ground.
changedIf your car gets stuck on top of an AI race car for more than one second, that AI car will now be destroyed automatically.

This update focuses on improving driving control. Especially at high speeds and in the air. Based on player feedback.

Steering Improvements

  • Steering has been reworked to be less reactive at higher speeds, helping prevent over steer and making cornering smoother with less spin outs.

Air Control Adjustments

  • You can now only control the car in the air when it’s at least 3 meters above the ground.

  • Pitch control (tilting forward/backward) now only activates when over 7 meters high, preventing unwanted motion on large bumps or jumps.

  • This change especially helps keyboard players, since throttle and pitch share the same input on keyboard.

AI Collision Update

  • If your car gets stuck on top of an AI race car for more than one second, that AI car will now be destroyed automatically.

Source

Steam News / 17 October 2025

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