In this update3
Full notes
Full Jack's 510 Racing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Jack's 510 Racing changes
This update focuses on improving driving control. Especially at high speeds and in the air. Based on player feedback.
Steering Improvements
Steering has been reworked to be less reactive at higher speeds, helping prevent over steer and making cornering smoother with less spin outs.
Air Control Adjustments
You can now only control the car in the air when it’s at least 3 meters above the ground.
Pitch control (tilting forward/backward) now only activates when over 7 meters high, preventing unwanted motion on large bumps or jumps.
This change especially helps keyboard players, since throttle and pitch share the same input on keyboard.
AI Collision Update
If your car gets stuck on top of an AI race car for more than one second, that AI car will now be destroyed automatically.
Source
Changelog.gg summarizes and formats this update. How we read updates.
