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Steam News14 May 20261mo ago

UFO Achievements, Police Scaling, and Quality of Life Fixes

Hello everyone! I’ve been working through the latest feedback and have some fixes and adjustments live now.

In this update5

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Full Jack's 510 Racing update

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Hello everyone! I’ve been working through the latest feedback and have some fixes and adjustments live now. Here is the breakdown of what’s changed:

What changed

5 fixes0 additions5 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedHello everyone! I’ve been working through the latest feedback and have some fixes and adjustments live now. Here is the breakdown of what’s changed:
changedGameplay & BalancePolice AI Rebalance: To help players at the start of a run, Police now start slower and with less weight. Their difficulty will gradually scale back to original values over the course of a 10-minute session.
changedGameplay & BalanceHandling Tweaks: The Handbrake has been buffed for more stopping power, and the Hot Rod suspension has been tuned to be significantly less "bouncy."
changedGameplay & BalanceRoad Adjustments: Several checkpoints have been moved to not overlap builds, and various road colliders have been adjusted to prevent snagging.
fixedBug Fixes & AchievementsMouse Cursor: Fixed a bug where the mouse cursor would not reappear after moving the mouse.
fixedBug Fixes & AchievementsUFO Achievements: Fixed issues with achievements tied to time lasted in Chase Mode.

Jack's 510 Racing changes

changedHello everyone! I’ve been working through the latest feedback and have some fixes and adjustments live now. Here is the breakdown of what’s changed:
changedPolice AI Rebalance: To help players at the start of a run, Police now start slower and with less weight. Their difficulty will gradually scale back to original values over the course of a 10-minute session.
changedHandling Tweaks: The Handbrake has been buffed for more stopping power, and the Hot Rod suspension has been tuned to be significantly less "bouncy."
changedRoad Adjustments: Several checkpoints have been moved to not overlap builds, and various road colliders have been adjusted to prevent snagging.
fixedMouse Cursor: Fixed a bug where the mouse cursor would not reappear after moving the mouse.

Gameplay & Balance

  • Police AI Rebalance: To help players at the start of a run, Police now start slower and with less weight. Their difficulty will gradually scale back to original values over the course of a 10-minute session.

  • Handling Tweaks: The Handbrake has been buffed for more stopping power, and the Hot Rod suspension has been tuned to be significantly less "bouncy."

  • Road AdjustmentsSeveral checkpoints have been moved to not overlap builds, and various road colliders have been adjusted to prevent snagging.

Bug Fixes & Achievements

  • Mouse CursorFixed a bug where the mouse cursor would not reappear after moving the mouse.
  • UFO AchievementsFixed issues with achievements tied to time lasted in Chase Mode.
  • Menu LogicFixed a critical bug where selecting steering wheel controls prevented players from returning to the main menu after a game restart.
  • Achievement Tracking: The "All Cars" achievement is now checked more frequently to ensure it triggers correctly upon completion.

Visuals & Camera

  • Driver Camera: Re-centered the interior camera to align better with the steering wheel for a more natural perspective.

  • UI Updates: Refreshed the Armor icons for better clarity.

Known Issue: Steering Wheel Support

I’m aware that Steering Wheel input is currently not functioning as intended for some setups.

Because I am currently away from my home development rig, I don't have my physical wheel on hand to properly debug and test the input mapping. This is my top priority as soon as I return in a few weeks. I appreciate your patience while I get back to my hardware to get this fixed for you!

Special Thanks

Special thanks to power_man_901 and Rico for their suggestions and feedback! Your input was instrumental in helping me track down these bugs and fine-tune the balancing.

Thanks for playing and for the continued support!

Source

Steam News / 14 May 2026

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