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Steam News11 September 20259mo ago

Demo Version 0.7.1 – Patch Notes

Hello, Jack the Ripper players! As we’re dedicating a lot of development time to indoor combat features, this update is relatively small in scope. We’ll be unveiling much more exciting content soon. Stay tuned!

Full notes

Full Jack the Ripper: Hunter Clan update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, Jack the Ripper players!

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
  • UI and audio
changedStay tuned!
addedFeaturesWhitechapel area development: added a Hospital, installed gas lamps at the Police Station, added grass/foliage, and more.
changedFeaturesWeapon art updated (chunkier silhouettes, emphasized reload frames).
addedFeaturesAdded VFX for gunfire (muzzle flash) and shell casing ejections.
changedFeaturesProjector film: dialogue can be skipped, and other UI is hidden during playback.

As we’re dedicating a lot of development time to indoor combat features, this update is relatively small in scope. We’ll be unveiling much more exciting content soon.

Stay tuned!

Features

  1. Whitechapel area developmentadded a Hospital, installed gas lamps at the Police Station, added grass/foliage, and more.
  2. Street names are now displayed on the minimap.

  3. Weapon art updated (chunkier silhouettes, emphasized reload frames).

  4. Added VFX for gunfire (muzzle flash) and shell casing ejections.

  5. Lobby: top tab menu is now center-aligned.

  6. Projector film: dialogue can be skipped, and other UI is hidden during playback.

Source

Steam News / 11 September 2025

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