Full notes
Full Jack the Ripper: Hunter Clan update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello, Jack the Ripper players!
What changed
- Gameplay
- UI and audio
As we’re dedicating a lot of development time to indoor combat features, this update is relatively small in scope. We’ll be unveiling much more exciting content soon.
Stay tuned!
Features
- Whitechapel area developmentadded a Hospital, installed gas lamps at the Police Station, added grass/foliage, and more.
Street names are now displayed on the minimap.
Weapon art updated (chunkier silhouettes, emphasized reload frames).
Added VFX for gunfire (muzzle flash) and shell casing ejections.
Lobby: top tab menu is now center-aligned.
Projector film: dialogue can be skipped, and other UI is hidden during playback.
Source
Changelog.gg summarizes and formats this update. How we read updates.
