Full notes
Full Jack the Ripper: Hunter Clan update
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Repeated intro
Hello from the Jack the Ripper: Hunter Clan dev team; we’re delighted to bring you this update after nearly a month!
What changed
- Gameplay
- UI and audio
- Fixes
- Performance
Major Changes
The new boss "Blind Predator" has appeared. You can fight it straight from the lobby without any prerequisite tasks. Steam achievements for defeating the boss aren’t in yet; we’ll add them in the next update.
Minor Changes & Bug Fixes
Added sound effects to the Tarnished Slaves’ fireball attack.
Minimap now hides when you’re indoors.
Cursed Essence locations appear on the minimap (only after defeating the boss).
Improved icon visibility around the edge of the minimap.
Systems that don’t support Korean now default to English instead.
Fixed regular bullets passing through parts of the graveyard fence that should block anything but piercing rounds.
Fixed NPCs (civilians, police, Golden Dawn fanatics) occasionally standing idle.
Fixed unnatural movement if you hold a direction after starting the tutorial minigame, immediately returning to the entrance, and canceling.
Fixed the carriage escape timer continuing while its guidance message disappeared midway.
Fixed being unable to fire if you tried to reload while changing weapons.
Fixed crashes when trying to play after loading loadouts saved in older versions.
Thank you! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
