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Full ItemDay update
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Repeated intro
Hello ! welcome in this new blog-post before the release of ItemDay, i will show you more about my recent improvement : In-game doors and Lobby !
What changed
- Gameplay
- Maps
Doors :
"The killer is chasing you? nah just close the door"
Today i worked on a door system for ItemDay to make chase a little bit complex for killers, and survivors ! The system is pretty simple and well known on other games, Some doors spawn on the map near strategical points, Survivors can close them (or re-open them of course) Killers can't jump over the door, but can break it, also, killers are not stun if a survivor close the door on his face.
Everything you see there are still "Developement in progress" please remember that i'm the only developer of ItemDay, so yeah 🙂 hope you will enjoy the game ! i can't wait to share more with you later
Lobby :
Lobby's are an important part of a video-game, we improve it to make it more easy to acces, and understand. You can there, Change your avatar, customise It, chat with your friends, and do many things inside ! here is a little snippets of what it's looking for now (still work in progress)
Source
Changelog.gg summarizes and formats this update. How we read updates.
