Full notes
Full ItemDay update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
ItemDay changes
The development is still on the road !
Everydays, more and more peoples are wishlisting itemday, thanks everyone for all the support you are giving me.
The development of the game is still on the road, i'm finishing and polishing the first map of the game Also on the other side, i'm creating some mechanics, like the players survivor's inventory systems, and the items, like this soda can, who allow the players to restore his life.
As a single and only developer of this game i cannot make everything i have in mind, and planned But i always find a solution to make the game fun, dynamic, and ready to play.
What about the community ?
Community is a huge part of the game, for me the game should turn around the community and not around me, and my ideas. After all, you are the players here, I'm currently scared that the maps are too tiny, too weird But during the play test, some surveys and polls will be sent, to grab some feedbacks and make itemday a better game ! My goal is to never let the community alone.
Source
Changelog.gg summarizes and formats this update. How we read updates.
