What changed
0 fixes3 additions0 changes0 removals
addedGameplay: - Added ranged units. - Archers can now shoot from 2 hexes away. - Catapults can now shoot from 2 hexes away. - Priests heal for 1, 1 hex away. - Bishops fully heal from 1 hex away.
addedUI: - Added this new update area in discussions. - Added an update window to show updates in-game. - Added a link to this discussion topic from in-game.
addedChanged the on-boarding to be more streamlined and easier to read. - Added a quick-info toggle without having to look up the card in the techtree. - Added new "teasers" for future planned gameplay options. - Added new "teasers" for future units in the techtree. - Added a techtree "path" when a tile in the techtree is selected. - Added all the updates to the demo.
Isle of the Crown changes
addedGameplay: - Added ranged units. - Archers can now shoot from 2 hexes away. - Catapults can now shoot from 2 hexes away. - Priests heal for 1, 1 hex away. - Bishops fully heal from 1 hex away.
addedUI: - Added this new update area in discussions. - Added an update window to show updates in-game. - Added a link to this discussion topic from in-game.
addedChanged the on-boarding to be more streamlined and easier to read. - Added a quick-info toggle without having to look up the card in the techtree. - Added new "teasers" for future planned gameplay options. - Added new "teasers" for future units in the techtree. - Added a techtree "path" when a tile in the techtree is selected. - Added all the updates to the demo.
Gameplay:
- Added ranged units.
- Archers can now shoot from 2 hexes away.
- Catapults can now shoot from 2 hexes away.
- Priests heal for 1, 1 hex away.
- Bishops fully heal from 1 hex away.
UI:
- Added this new update area in discussions.
- Added an update window to show updates in-game.
Added a link to this discussion topic from in-game.
- Changed the on-boarding to be more streamlined and easier to read. - Added a quick-info toggle without having to look up the card in the techtree. - Added new "teasers" for future planned gameplay options. - Added new "teasers" for future units in the techtree. - Added a techtree "path" when a tile in the techtree is selected. - Added all the updates to the demo.
Remember to always close then restart your game to apply the updates! For past and current updates, click here.