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Steam News7 February 20215y ago

Art and Mechanics Updates!

After working on a few concepts and designs, I am happy to announce a few updates for the art, mechanics that are changing due to the art, and even the maps, which is also changing because of the art.

Full notes

Full Isle of the Crown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Maps
  • Gameplay
changedAfter working on a few concepts and designs, I am happy to announce a few updates for the art, mechanics that are changing due to the art, and even the maps, which is also changing because of the art. (Though, I have been wanting to change some of these mechanics already, so I am also using these art updates to help move that along)
addedThis art will take some time to add- not long, but I will need to change a bit of code to make it work with both the new designs and to make it all cohesive.
changedWith the code changes and mechanics changing, there MAY need to be a few changes to how you play. So, as a preemptive warning. SOME, not all, but SOME of the gameplay will change. But it will be for the better.

Isle of the Crown changes

changedAfter working on a few concepts and designs, I am happy to announce a few updates for the art, mechanics that are changing due to the art, and even the maps, which is also changing because of the art. (Though, I have been wanting to change some of these mechanics already, so I am also using these art updates to help move that along)
addedThis art will take some time to add- not long, but I will need to change a bit of code to make it work with both the new designs and to make it all cohesive.
changedWith the code changes and mechanics changing, there MAY need to be a few changes to how you play. So, as a preemptive warning. SOME, not all, but SOME of the gameplay will change. But it will be for the better.

After working on a few concepts and designs, I am happy to announce a few updates for the art, mechanics that are changing due to the art, and even the maps, which is also changing because of the art. (Though, I have been wanting to change some of these mechanics already, so I am also using these art updates to help move that along)

A few things to keep in mind with these updates however:

- This art will take some time to add- not long, but I will need to change a bit of code to make it work with both the new designs and to make it all cohesive.

- I MAY pause some of these art updates for a little bit to further look into putting online-play into the game. Since I will have to mess with the code for these updates, it seems as good a time as any to look into working in the networking code. If I do end up looking into the networking however, I am sure much more time will need to be taken before applying these art updates.

- With the code changes and mechanics changing, there MAY need to be a few changes to how you play. So, as a preemptive warning. SOME, not all, but SOME of the gameplay will change. But it will be for the better.

Source

Steam News / 7 February 2021

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