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Full notes
Full Island Market Simulator update
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What changed
- Performance
- Gameplay
- Fixes
Island Market Simulator changes
Island Market Simulator β v0.1.16 Major Update π΄
Hey islanders! This one's a big deal β we've tackled most of the critical bugs reported by our community and delivered a serious performance boost. Thank you so much for your patience and detailed reports!
π§ Bug Fixes
π€ Object interaction was completely breaking
In any mode β solo or co-op β players could suddenly lose the ability to interact with almost any object, leaving only basic NPC dialogue and shop open/close functional. This game-breaking bug has been resolved.
βοΈ Beverage machine progress was resetting
When recipes were added to the beverage machine as a non-host player in co-op, machine progress would reset the next day with no output. This has been fixed.
π₯οΈ Loading screen was freezing
Fixed an issue where the loading screen would freeze after pressing "Yes" on the path selection screen.
π¦ Delivery quest wasn't completing
Fixed a bug where placing an apple crate at the pirate drop-off point didn't count as a completed delivery, causing the quest to fail.
π₯¦ Broccoli seed visual was incorrect
The broccoli seed in the greenhouse was displaying the wrong visual. Already-grown broccoli plants were unaffected.
π Co-op time of day sync
Fixed an issue where non-host players' time of day wouldn't sync with the host after rejoining the session.
β‘ Performance Improvements
Depending on your hardware and in-game zone, you should now see a 30 to 60 FPS improvement across the board.
A huge thank you to everyone who took the time to report bugs in detail β it makes all the difference! π Keep the reports coming, we read every single one.
Source
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