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Full Island Market Simulator update
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What changed
- Store
- Performance
- Fixes
Island Market Simulator changes
ποΈ Patch v0.3.29 β Pantry, Signs, Ragdolls & Big Optimization
ποΈ New Feature: Pantry Organization
Let's be honest β the pantry was a mess. Products would pile up inside in a chaotic jumble, with no way to bring order to the chaos. Not anymore.
The pantry can now be properly organized with shelves. Four different shelf types have been added, letting you arrange your stock the way you want β by type, by category, or however your inner shopkeeper sees fit.
ποΈ 4 different shelf types for the pantry
π¦ Organize products neatly instead of dumping them in a pile
πͺ§ New Feature: Drawable Signs
Signs are coming to the game. Place them in the market or in the pantry, and draw on them yourself β name your sections, mark your categories, or just doodle something cute. Your store, your style.
πͺ§ Place signs in the market or pantry
π¨ Draw on them β categorize your goods or get creative
π₯ Ragdoll Thieves
Catching a thief used to feel a bit... weightless. Not anymore. Thieves now ragdoll when hit β they drop to the ground with proper physics, and the whole interaction finally feels as satisfying as it should.
π Massive Optimization Update
A big one. We've done a serious pass on performance across the board. Results vary by hardware, but on average we're seeing a jump from 85 FPS to 120 FPS. Smoother gameplay, snappier response, less heat from your machine β all wins.
π Average FPS: 85 β 120
βοΈ Performance improvements across multiple systems
π» Impact varies by hardware β most setups should feel noticeably smoother
π§ Bug Fixes
- Save File VisibilityFixed an issue introduced with the character customization update where save files were not appearing in the save slot menu. Your saves are right where you left them.
Organize your shelves, doodle your signs, smack your thieves at 120 FPS. It's a good day on the island. ποΈ
Source
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